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Hello explorers! Let's jump right into the patch notes, which cover all the feedback from b63 plus new art, polish, bug fixes, and quality-of-life improvements.
BUG FIXES
- Control mappings should save with the game now
- Fixes to visual sorting layers of sprites
- You no longer go back to the world map after losing a battle
- Fixed invisible piece bug
- Fixed blinking pieces with Autobuilder
- Battle gem container (unused) removed
- Object states on maps should now be correct (i.e. clear a ruins, it should show as cleared)
- Fixed incorrect progress bars for maps
- Fixed bugs with saving/loading map objects
IMPROVEMENTS
- Various cutscene polish
- Various character art improvements, new animations
- New objects for overworld maps
- Switched over to our own system for player preferences
- New torches and other overworld prefabs
- Added upgrade animations in town
- After mining with Hagan, you return to him instead of town entrance
COMMUNITY
Once you download the game play it, feel free to join our Discord, hop in the #flowstone-saga channel, and tell us your thoughts!
b64 for Windows
b64 for OSX
b64 for Linux