<?xml version="1.0" encoding="utf-8"?>
<DOCUMENT>

	<SE>
		<DName>exp_obj_blackhole_name</DName>
		<Rf>status_blackhole</Rf>
		<AnimTags />
		<Run>
			<STARTTURNINTILE />
			<ENDTURNINTILE />
		</Run>
		<Dur>
			<PERMANENT />
		</Dur>

		<AEff>
			<Type>DAMAGE</Type>
			<Disp>exp_obj_blackhole_name</Disp>
			<ERef>eff_blackholedamage</ERef>
			<SCdm>BlackHoleExtraEffect</SCdm>	
			<AtkWp>0.4|1</AtkWp>
			<Targ>ADJACENT</Targ>
			<Faction>NOTMYFACTION</Faction>
			<DamageType>SHADOW</DamageType>
			<Trg1 />
			<NoDodgePossible />
			<Anim>BlackHoleHit,0.1</Anim>
		</AEff>
	</SE>	

	<SE>
		<DName>abil_skill_flameslash_name</DName>
		<Rf>status_axeflameslash</Rf>
		<ATags>GROUNDBASEDEFFECT</ATags>
		<Run>
			<STARTTURNINTILE />
			<ENDTURNINTILE />
		</Run>
		<Dur>
			<PERMANENT />
		</Dur>
		
		<AEff>
			<Type>DAMAGE</Type>
			<Disp>abil_skill_flameslash_name</Disp>
			<ERef>eff_axeflameslashdmg</ERef>
			<AtkWp>1.3|3</AtkWp>
			<Targ>SINGLE</Targ>
			<NoDodgePossible />
			<Faction>NOTMYFACTION</Faction>
			<DamageType>FIRE</DamageType>
			<Trg1 />
		</AEff>
	</SE>	
	
	<SE>
		<DName>effect_eff_inferno_name</DName>
		<Rf>status_tyrantinferno</Rf>
		<ATags>GROUNDBASEDEFFECT,PLAYANIMONEMPTY</ATags>
		<Run>
			<STARTTURNINTILE />
			<ENDTURNINTILE />
		</Run>
		<Dur>
			<PERMANENT />
		</Dur>		
		<AEff>
			<Type>DAMAGE</Type>
			<Disp>effect_eff_inferno_name</Disp>
			<ERef>eff_tyrantinferno</ERef>					
			<AtkWp>1|3</AtkWp>			
			<Targ>ALL</Targ>
			<Faction>NOTMYFACTION</Faction>
			<DamageType>FIRE</DamageType>
			<Trg1 />
		</AEff>
	</SE>	
</DOCUMENT>