<?xml version="1.0" encoding="utf-8"?>
<DOCUMENT>
	<MAGICMOD>
		<ModName>mmod_mm_enduring_name</ModName>
		<RefName>mm_enduring</RefName>
		<id>1</id>
		<Desc>mmod_mm_enduring_desc</Desc>
		<NTag>+10</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ExclusionGroup>25</ExclusionGroup>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.55</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmstamina1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_enduring2_name</ModName>
		<RefName>mm_enduring2</RefName>
		<id>2</id>
		<Desc>mmod_mm_enduring_desc</Desc>
		<NTag>+20</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.6</ChallengeValue>
		<ExclusionGroup>25</ExclusionGroup>
				
		<ModEffect>
			<StatusRef>status_mmstamina2</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_glowing_name</ModName>
		<RefName>mm_glowing</RefName>
		<id>3</id>
		<Desc>mmod_mm_glowing_desc</Desc>
		<NTag>+10</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ExclusionGroup>26</ExclusionGroup>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.55</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmenergy1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_glowing2</RefName>
		<id>4</id>
		<Desc>mmod_mm_glowing_desc</Desc>
		<NTag>+15</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ExclusionGroup>26</ExclusionGroup>
		<ChallengeValue>999</ChallengeValue>
				
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmenergy15</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_luminous_name</ModName>
		<RefName>mm_luminous</RefName>
		<id>5</id>
		<Desc>mmod_mm_glowing_desc</Desc>
		<NTag>+20</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ExclusionGroup>26</ExclusionGroup>
		<ChallengeValue>1.6</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmenergy2</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_agility_name</ModName>
		<RefName>mm_agility</RefName>
		<id>6</id>
		<ExclusionGroup>14</ExclusionGroup>
		<Desc>mmod_mm_agility_desc</Desc>
		<NTag>+10</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmswiftness1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_agility2</RefName>
		<id>7</id>
		<ExclusionGroup>14</ExclusionGroup>
		<Desc>mmod_mm_agility_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ExclusionGroup>14</ExclusionGroup>
		<ChallengeValue>999</ChallengeValue>
				
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmswiftness15</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_quickness_name</ModName>
		<RefName>mm_quickness</RefName>
		<id>8</id>
		<ExclusionGroup>14</ExclusionGroup>
		<Desc>mmod_mm_agility_desc</Desc>
		<NTag>+20</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmswiftness2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_focus_name</ModName>
		<RefName>mm_focus</RefName>
		<id>9</id>
		<ExclusionGroup>15</ExclusionGroup>
		<Desc>mmod_mm_focus_desc</Desc>
		<NTag>+10</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmdiscipline1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_disc15</RefName>
		<id>10</id>
		<ExclusionGroup>15</ExclusionGroup>
		<Desc>mmod_mm_focus_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
				
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmdiscipline15</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_concentration_name</ModName>
		<RefName>mm_concentration</RefName>
		<id>11</id>
		<ExclusionGroup>15</ExclusionGroup>
		<Desc>mmod_mm_focus_desc</Desc>
		<NTag>+20</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmdiscipline2</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_bezocrossbow</RefName>
		<id>12</id>
		<Desc>mmod_mm_bezocrossbow_desc</Desc>
		<NTag>+10</NTag>
		<NTag>+10</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>guile10swiftness10</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_cleverness_name</ModName>
		<RefName>mm_cleverness</RefName>
		<id>13</id>
		<ExclusionGroup>16</ExclusionGroup>
		<Desc>mmod_mm_cleverness_desc</Desc>
		<NTag>+10</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmguile1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_cleverness_name</ModName>
		<RefName>mm_cleverness2</RefName>
		<id>14</id>
		<ExclusionGroup>16</ExclusionGroup>
		<Desc>mmod_mm_cleverness_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmguile15</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_cunning_name</ModName>
		<RefName>mm_cunning</RefName>
		<id>15</id>
		<ExclusionGroup>16</ExclusionGroup>
		<Desc>mmod_mm_cleverness_desc</Desc>
		<NTag>+20</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmguile2</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_guile25</RefName>
		<id>16</id>
		<ExclusionGroup>16</ExclusionGroup>
		<Desc>mmod_mm_cleverness_desc</Desc>
		<NTag>+25</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmguile25</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_swiftness25</RefName>
		<id>17</id>
		<ExclusionGroup>14</ExclusionGroup>
		<Desc>mmod_mm_agility_desc</Desc>
		<NTag>+25</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmswiftness25</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_spiritual_name</ModName>
		<RefName>mm_spiritual</RefName>
		<id>18</id>
		<Prefix>1</Prefix>
		<ExclusionGroup>17</ExclusionGroup>
		<Desc>mmod_mm_spiritual_desc</Desc>
		<NTag>+10</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmspirit1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spirit15</RefName>
		<id>19</id>
		<Prefix>1</Prefix>
		<ExclusionGroup>17</ExclusionGroup>
		<Desc>mmod_mm_spiritual_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmspirit15</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_guile15</RefName>
		<id>20</id>
		<Prefix>1</Prefix>
		<ExclusionGroup>16</ExclusionGroup>
		<Desc>mmod_mm_cleverness_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmguile15</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<ModName>mmod_mm_harmonious_name</ModName>
		<RefName>mm_harmonious</RefName>
		<id>21</id>
		<Prefix>1</Prefix>
		<ExclusionGroup>17</ExclusionGroup>
		<Desc>mmod_mm_spiritual_desc</Desc>
		<NTag>+20</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmspirit2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_muscle_name</ModName>
		<RefName>mm_muscle</RefName>
		<id>22</id>
		<ExclusionGroup>18</ExclusionGroup>
		<Desc>mmod_mm_muscle_desc</Desc>
		<NTag>+10</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
				
		<ModEffect>
			<StatusRef>status_mmstrength1</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_might_name</ModName>
		<RefName>mm_might</RefName>
		<id>23</id>
		<ExclusionGroup>18</ExclusionGroup>
		<Desc>mmod_mm_muscle_desc</Desc>
		<NTag>+20</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_mmstrength2</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_might2</RefName>
		<id>24</id>
		<ExclusionGroup>18</ExclusionGroup>
		<Desc>mmod_mm_muscle_desc</Desc>
		<NTag>+30</NTag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmstrength30</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>status_status_steadfast_name</ModName>
		<RefName>mm_steadfastoffhand</RefName>
		<id>25</id>
		<Desc>mmod_mm_steadfastoffhand_desc</Desc>
		<NTag>-50%</NTag>
		<NTag>+10%</NTag>
		<Prefix>1</Prefix>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_steadfast</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_brilliant_name</ModName>
		<RefName>mm_brilliant</RefName>
		<id>26</id>
		<Desc>mmod_mm_brilliant_desc</Desc>
		<Prefix>1</Prefix>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		<ModEffect>
			<StatusRef>status_brilliant</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_divineprotection_name</ModName>
		<RefName>mm_divineprotection</RefName>
		<id>27</id>
		<Desc>mmod_mm_divineprotection_desc</Desc>
		<NTag>33%</NTag>
		<Flag>SHIELD</Flag>
		
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ModEffect>
			<StatusRef>status_divineprotection</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_massive_name</ModName>
		<RefName>mm_massive</RefName>
		<id>28</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_massive_desc</Desc>
		<NTag>+5%</NTag>
		<NTag>-2%</NTag>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ChangeBlock>0.05</ChangeBlock>
		<ModEffect>
			<StatusRef>status_mmmassive</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_massive_name</ModName>
		<RefName>mm_massivenew</RefName>
		<id>29</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_massive_desc</Desc>
		<NTag>+10%</NTag>
		<NTag>-2%</NTag>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ChangeBlock>0.1</ChangeBlock>
		<ModEffect>
			<StatusRef>status_mmmassive</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>abil_skill_herbforaging_name</ModName>
		<RefName>mm_scavenging</RefName>
		<id>30</id>
		<Flag>LUCKY</Flag>
		<Desc>mmod_mm_scavenging_desc</Desc>
		<NTag>+4%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmscavenging</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_hungry_name</ModName>
		<RefName>mm_hungry</RefName>
		<id>31</id>
		<Desc>mmod_mm_hungry_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmhungry</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<ModName>mmod_mm_familiars_name</ModName>
		<RefName>mm_familiars</RefName>
		<id>32</id>
		<Desc>mmod_mm_familiars_desc</Desc>		
		<NTag>+10%</NTag>
		<NTag>+5%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmfamiliars</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_goldfind1_name</ModName>
		<RefName>mm_goldfind1</RefName>
		<id>33</id>
		<Prefix>1</Prefix>
		<Flag>LUCKY</Flag>
		<Desc>mmod_mm_goldfind1_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmlucky</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_goldfind1_name</ModName>
		<RefName>mm_goldfind1_silent</RefName>
		<id>34</id>
		<Prefix>1</Prefix>
		<Flag>LUCKY</Flag>
		<NoNameChange>1</NoNameChange>
		<Desc>mmod_mm_goldfind1_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmlucky</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_goldfind1_name</ModName>
		<RefName>mm_lucky</RefName>
		<id>35</id>
		<Prefix>1</Prefix>
		<Flag>LUCKY</Flag>
		<Desc>mmod_mm_goldfind1_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmlucky</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_greedy_name</ModName>
		<RefName>mm_greedy</RefName>
		<id>36</id>
		<Prefix>1</Prefix>
		<Flag>LUCKY</Flag>
		<Desc>mmod_mm_greedy_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ExclusionGroup>55</ExclusionGroup>
		<ChallengeValue>1</ChallengeValue>
		<AdventureStats>
			<GOLDFIND>0.15</GOLDFIND>
		</AdventureStats>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_avarice_name</ModName>
		<RefName>mm_avarice</RefName>
		<id>37</id>
		<Flag>LUCKY</Flag>
		<Desc>mmod_mm_greedy_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ExclusionGroup>55</ExclusionGroup>
		<ChallengeValue>1.5</ChallengeValue>
		<AdventureStats>
			<GOLDFIND>0.2</GOLDFIND>
		</AdventureStats>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_treasures_name</ModName>
		<RefName>mm_treasures</RefName>
		<id>38</id>
		<Desc>mmod_mm_treasures_desc</Desc>
		<NTag>+5%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<AdventureStats>
			<MAGICFIND>0.05</MAGICFIND>
		</AdventureStats>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_toxicity_name</ModName>
		<RefName>mm_toxicity</RefName>
		<id>39</id>
		<Desc>mmod_mm_toxicity_desc</Desc>
		<NTag>6%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_droptoxic</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_bomber_name</ModName>
		<RefName>mm_bomber</RefName>
		<id>40</id>
		<Desc>mmod_mm_bomber_desc</Desc>
		<NTag>+25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_itemdamageup</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_hardened_name</ModName>
		<RefName>mm_hardened</RefName>
		<id>41</id>
		<BackupDescription>Reduces Physical damage by ^number1^</BackupDescription>
		<NTag>-2</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ExclusionGroup>83</ExclusionGroup>
		<ChangeResist>
			<ResistDamageType>PHYSICAL</ResistDamageType>
			<ResistFlatOffset>2</ResistFlatOffset>
		</ChangeResist>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_unyielding_name</ModName>
		<RefName>mm_unyielding</RefName>
		<id>42</id>
		<BackupDescription>Reduces Physical damage by ^number1^</BackupDescription>
		<NTag>6</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<MaxCV>1.55</MaxCV>
		<ExclusionGroup>83</ExclusionGroup>
		<ChangeResist>
			<ResistDamageType>PHYSICAL</ResistDamageType>
			<ResistFlatOffset>6</ResistFlatOffset>
		</ChangeResist>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_impenetrable_name</ModName>
		<RefName>mm_impenetrable</RefName>
		<id>43</id>
		<BackupDescription>Reduces Physical damage by ^number1^</BackupDescription>
		<NTag>11</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.6</ChallengeValue>
		<ExclusionGroup>83</ExclusionGroup>
		<ChangeResist>
			<ResistDamageType>PHYSICAL</ResistDamageType>
			<ResistFlatOffset>11</ResistFlatOffset>
		</ChangeResist>
	</MAGICMOD>		
	<MAGICMOD>
		<ModName>mmod_mm_frostscale_name</ModName>
		<RefName>mm_frostscale</RefName>
		<id>44</id>
		<Desc>mmod_mm_frostscale_desc</Desc>
		<NTag>33%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmfrostscale</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_sheltering_name</ModName>
		<RefName>mm_sheltering</RefName>
		<id>45</id>		
		<BackupDescription>Reduces Elemental damage by ^number1^</BackupDescription>
		<NTag>2</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ChangeResist>
			<ResistDamageType>FIRE</ResistDamageType>
			<ResistFlatOffset>2</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistFlatOffset>2</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>LIGHTNING</ResistDamageType>
			<ResistFlatOffset>2</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>SHADOW</ResistDamageType>
			<ResistFlatOffset>2</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>POISON</ResistDamageType>
			<ResistFlatOffset>2</ResistFlatOffset>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_sheltering_name</ModName>
		<RefName>mm_sheltering2</RefName>
		<id>46</id>
		<BackupDescription>Reduces Elemental damage by ^number1^</BackupDescription>
		<NTag>3</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.3</MaxCV>
		<ChangeResist>
			<ResistDamageType>FIRE</ResistDamageType>
			<ResistFlatOffset>3</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistFlatOffset>3</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>LIGHTNING</ResistDamageType>
			<ResistFlatOffset>3</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>SHADOW</ResistDamageType>
			<ResistFlatOffset>3</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>POISON</ResistDamageType>
			<ResistFlatOffset>3</ResistFlatOffset>
		</ChangeResist>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_sheltering_name</ModName>
		<RefName>mm_reduceelem_6</RefName>
		<id>47</id>		
		<BackupDescription>Reduces Elemental damage by ^number1^</BackupDescription>
		<NTag>6</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ChangeResist>
			<ResistDamageType>FIRE</ResistDamageType>
			<ResistFlatOffset>6</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistFlatOffset>6</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>LIGHTNING</ResistDamageType>
			<ResistFlatOffset>6</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>SHADOW</ResistDamageType>
			<ResistFlatOffset>6</ResistFlatOffset>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>POISON</ResistDamageType>
			<ResistFlatOffset>6</ResistFlatOffset>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_bonecrabs_name</ModName>
		<RefName>mm_bonecrabs</RefName>
		<id>48</id>
		<Desc>mmod_mm_bonecrabs_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.4</MaxCV>
		<ModEffect>
			<StatusRef>status_mmbonecrabs</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_mechanist</RefName>
		<id>49</id>
		<Desc>mmod_mm_mechanist_desc</Desc>
		<NTag>15%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mechanist</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_juggernaut</RefName>
		<id>50</id>
		<Desc>mmod_mm_juggernaut_desc</Desc>
		<NTag>20%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_juggernaut</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_soothingflute</RefName>
		<id>51</id>
		<Desc>mmod_mm_soothingflute_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_soothingaura</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_candleskull</RefName>
		<id>52</id>
		<Desc>mmod_mm_candleskull_desc</Desc>
		<NTag>+6%</NTag>
		<NTag>+30%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_candleskull</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_giantgauntlet</RefName>
		<id>53</id>
		<Desc>mmod_mm_giantgauntlet_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_giantgauntlet</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_lowlifeheal</RefName>
		<id>54</id>
		<Desc>mmod_mm_lowlifeheal_desc</Desc>
		<NTag>25%</NTag>
		<NTag>4%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_lowlifeheal</StatusRef>
		</ModEffect>
	</MAGICMOD>			

	<MAGICMOD>
		<RefName>mm_bountifulpouch</RefName>
		<id>55</id>
		<Desc>mmod_mm_bountifulpouch_desc</Desc>
		<NTag>50%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_bountiful</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mmod_mm_arrowdamp_name</ModName>
		<RefName>mm_arrowdamp</RefName>
		<id>56</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_arrowdamp_desc</Desc>
		<NTag>-30%</NTag>
		<NTag>+5%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ExclusionGroup>3</ExclusionGroup>		
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmarrowdamp</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>abil_skill_rangedvanishing100_name</ModName>
		<RefName>mm_vanishing</RefName>
		<id>57</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_vanishing_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmvanishing</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_heavy_name</ModName>
		<RefName>mm_heavy</RefName>
		<id>58</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_heavy_desc</Desc>
		<ForceWriteDesc>1</ForceWriteDesc>
		<NTag>+10%</NTag>
		<NTag>-3</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ChangeResist>
			<ResistDamageType>PHYSICAL</ResistDamageType>
			<ResistMultiplier>-0.1</ResistMultiplier>
		</ChangeResist>
		<ModEffect>
			<StatusRef>status_mmlosect2</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_phalanx_name</ModName>
		<RefName>mm_phalanx</RefName>
		<id>59</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_phalanx_desc</Desc>
		<NTag>-20%</NTag>
		<NTag>+5%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ExclusionGroup>3</ExclusionGroup>		
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmphalanx</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_clotting_name</ModName>
		<RefName>mm_clotting</RefName>
		<id>60</id>
		<Desc>mmod_mm_clotting_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmclotting</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_assassingloves</RefName>
		<id>61</id>
		<Desc>mmod_mm_assassingloves_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmpiercebonus</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<RefName>mm_knightgloves</RefName>
		<id>62</id>
		<Desc>mmod_mm_knightgloves_desc</Desc>
		<NTag>+18%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmknightgloves</StatusRef>
		</ModEffect>
	</MAGICMOD>			

	<MAGICMOD>
		<ModName>mmod_mm_vengeance_name</ModName>
		<RefName>mm_vengeance</RefName>
		<id>63</id>
		<Desc>mmod_mm_vengeance_desc</Desc>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmvengeance</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_bonedagger</RefName>
		<id>64</id>
		<Desc>mmod_mm_bonedagger_desc</Desc>
		<NTag>+5</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmbonedagger</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_20ctattack</RefName>
		<id>65</id>
		<Desc>mmod_mm_bonedagger_desc</Desc>
		<NTag>+20</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mm20ctattack</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_sharktooth</RefName>
		<id>66</id>
		<Desc>status_blind25_desc</Desc>
		<NTag>-20%</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmsharktooth</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_judosash</RefName>
		<id>67</id>
		<Desc>mmod_mm_judosash_desc</Desc>
		
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_unarmedfighting1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_quiver1</RefName>
		<id>68</id>
		<Desc>mmod_mm_quiver1_desc</Desc>
		<NTag>+2</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmquiver1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_quiver2</RefName>
		<id>69</id>
		<Desc>mmod_mm_quiver1_desc</Desc>
		<NTag>+3</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmquiver2</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_quiver3</RefName>
		<id>70</id>
		<Desc>mmod_mm_quiver1_desc</Desc>
		<NTag>+4</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmquiver3</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_quiver4</RefName>
		<id>71</id>
		<Desc>mmod_mm_quiver1_desc</Desc>
		<NTag>+5</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmquiver4</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_brambles_name</ModName>
		<ExclusionGroup>11</ExclusionGroup>
		<RefName>mm_brambles</RefName>
		<id>72</id>
		<Desc>mmod_mm_brambles_desc</Desc>
		
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ModEffect>
			<StatusRef>status_mmbrambles</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ExclusionGroup>11</ExclusionGroup>
		<RefName>mm_spiked</RefName>
		<id>73</id>
		<Desc>mmod_mm_spiked_desc</Desc>
		
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmbrambles</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mm_thorns_name</ModName>
		<ExclusionGroup>11</ExclusionGroup>
		<RefName>mm_thorns</RefName>
		<id>74</id>
		<Desc>mmod_mm_thorns_desc</Desc>
		
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmthorns</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_hiding_name</ModName>
		<RefName>mm_hiding</RefName>
		<id>75</id>
		<Desc>mmod_mm_hiding_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_hiding</StatusRef>
		</ModEffect>	
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_frostbite_name</ModName>
		<RefName>mm_frostbite</RefName>
		<id>76</id>
		<Desc>mmod_mm_frostbite_desc</Desc>
		<NTag>12%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ExclusionGroup>74</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmfrostbite</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_lightweight_name</ModName>
		<RefName>mm_lightweight</RefName>
		<id>77</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_lightweight_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.4</ChallengeValue>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_rustbiting_name</ModName>
		<Prefix>1</Prefix>
		<RefName>mm_rustbiting</RefName>
		<id>78</id>
		<Desc>mmod_mm_rustbiting_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1.4</ChallengeValue>
		<MaxCV>1.65</MaxCV>
		<ExclusionGroup>19</ExclusionGroup>	
		<ModEffect>
			<StatusRef>status_mmrustbiting</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_chromeshredding_name</ModName>
		<Prefix>1</Prefix>
		<RefName>mm_chromeshredding</RefName>
		<id>79</id>
		<Desc>mmod_mm_rustbiting_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1.7</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmchromeshredding</StatusRef>
		</ModEffect>		
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>status_status_mmsealing15_name</ModName>
		<Prefix>1</Prefix>
		<ExclusionGroup>69</ExclusionGroup>
		<RefName>mm_silencing</RefName>
		<id>80</id>
		<Desc>mmod_mm_silencing_desc</Desc>
		<NTag>15%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmsealing15</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_blasting_name</ModName>
		<RefName>mm_blasting</RefName>
		<id>81</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_blasting_desc</Desc>
		<NTag>50%</NTag>
		<Flag>BOOK</Flag>
		<Flag>NIGHTMARE</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_blasting</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_magus_name</ModName>
		<RefName>mm_magus</RefName>
		<id>82</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_magus_desc</Desc>
		<NTag>20%</NTag>
		<Flag>BOOK</Flag>
		<Flag>NIGHTMARE</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_magus_atk</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_quickening_name</ModName>
		<RefName>mm_quickening</RefName>
		<id>83</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_quickening_desc</Desc>
		<NTag>4</NTag>
		<Flag>BOOK</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ExclusionGroup>56</ExclusionGroup>
		<ChallengeValue>1.3</ChallengeValue>
		<MaxCV>1.55</MaxCV>
		<ModEffect>
			<StatusRef>status_quickening1</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_quickening2_name</ModName>
		<RefName>mm_quickening2</RefName>
		<id>84</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_quickening_desc</Desc>
		<NTag>7</NTag>
		<Flag>BOOK</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ExclusionGroup>56</ExclusionGroup>
		<ChallengeValue>1.6</ChallengeValue>
		<ModEffect>
			<StatusRef>status_quickening2</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_prismatic_name</ModName>
		<RefName>mm_prismatic</RefName>
		<id>85</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_prismatic_desc</Desc>
		<Flag>BOOK</Flag>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_prismatic</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_revenge_name</ModName>
		<RefName>mm_revenge</RefName>
		<id>86</id>
		<Desc>mmod_mm_revenge_desc</Desc>
		
		<Flag>NIGHTMARE</Flag>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_revenge_block</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_sniping_name</ModName>
		<RefName>mm_sniping</RefName>
		<id>87</id>		
		<Desc>mmod_mm_sniping_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>NIGHTMARE</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_ct_sniping</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_alacrity_name</ModName>
		<RefName>mm_alacrity</RefName>
		<id>88</id>
		<Desc>mmod_mm_alacrity_desc</Desc>
		<NTag>33%</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_alacrity</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_overdraw_name</ModName>
		<RefName>mm_overdraw</RefName>
		<id>89</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_overdraw_desc</Desc>
		<NTag>1</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>NIGHTMARE</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_overdraw</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_longshot_name</ModName>
		<RefName>mm_longshot</RefName>
		<id>90</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_longshot_desc</Desc>
		<NTag>+15%</NTag>
		<Flag>QUIVER</Flag>
		<ExclusionGroup>57</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_longshot1</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>status_status_withering_name</ModName>
		<RefName>mm_withering</RefName>
		<id>91</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_withering_desc</Desc>
		<NTag>15%</NTag>
		<Flag>QUIVER</Flag>		
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_withering</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mmod_mm_deadeye_name</ModName>
		<RefName>mm_deadeye</RefName>
		<id>92</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_longshot_desc</Desc>
		<NTag>+30%</NTag>
		<Flag>QUIVER</Flag>
		<ExclusionGroup>57</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_longshot2</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mm_deadly_name</ModName>
		<RefName>mm_deadlyoffhand</RefName>
		<id>93</id>
		<Desc>mmod_mm_deadlyoffhand_desc</Desc>
		<NTag>+20%</NTag>
		<ExclusionGroup>101</ExclusionGroup>
		<Flag>CRITICAL</Flag>
		<Flag>QUIVER</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>status_mmdeadly</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_deadly_name</ModName>
		<RefName>mm_deadly</RefName>
		<id>94</id>
		<Desc>mmod_mm_deadlyoffhand_desc</Desc>
		<NTag>+20%</NTag>
		<ExclusionGroup>101</ExclusionGroup>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmdeadly</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_savage_name</ModName>
		<RefName>mm_lethaloffhand</RefName>
		<id>95</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_deadlyoffhand_desc</Desc>
		<NTag>+35%</NTag>
		<ExclusionGroup>101</ExclusionGroup>
		<Flag>CRITICAL</Flag>
		<Flag>QUIVER</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmlethal</StatusRef>
		</ModEffect>		
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_lethal_name</ModName>
		<RefName>mm_lethal</RefName>
		<id>96</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_deadlyoffhand_desc</Desc>
		<NTag>+35%</NTag>
		<ExclusionGroup>101</ExclusionGroup>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmlethal</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_lethal_name</ModName>
		<RefName>mm_lethal80</RefName>
		<id>97</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_deadlyoffhand_desc</Desc>
		<NTag>+80%</NTag>
		<ExclusionGroup>101</ExclusionGroup>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>mmcritdmg80</StatusRef>
		</ModEffect>		
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mmod_mm_beastslayingquiver_name</ModName>
		<RefName>mm_beastslayingquiver</RefName>
		<id>98</id>
		<Desc>mmod_mm_beastslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmbeastslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_insectslayingquiver_name</ModName>
		<RefName>mm_insectslayingquiver</RefName>
		<id>99</id>
		<Desc>mmod_mm_insectslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mminsectslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_banditslayingquiver_name</ModName>
		<RefName>mm_banditslayingquiver</RefName>
		<id>100</id>
		<Desc>mmod_mm_banditslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1.2</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmbanditslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_spiritslayingquiver_name</ModName>
		<RefName>mm_spiritslayingquiver</RefName>
		<id>101</id>
		<Desc>mmod_mm_spiritslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1.3</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmspiritslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>		
	<MAGICMOD>
		<ModName>mmod_mm_frogslayingquiver_name</ModName>
		<RefName>mm_frogslayingquiver</RefName>
		<id>102</id>
		<Desc>mmod_mm_frogslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1.1</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmfrogslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_beastslayingweapon_name</ModName>
		<RefName>mm_beastslaying</RefName>
		<id>103</id>
		<Desc>mmod_mm_beastslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>144</ExclusionGroup>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmbeastslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_beastslaying33</RefName>
		<id>104</id>
		<Desc>mmod_mm_beastslaying33_desc</Desc>
		<NTag>+25%</NTag>
		<NTag>-25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>144</ExclusionGroup>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>beastfighter25</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_insectslayingweapon_name</ModName>
		<RefName>mm_insectslaying</RefName>
		<id>105</id>
		<Desc>mmod_mm_insectslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mminsectslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_banditslayingweapon_name</ModName>
		<RefName>mm_banditslaying</RefName>
		<id>106</id>
		<Desc>mmod_mm_banditslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1.2</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmbanditslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_spiritslayingweapon_name</ModName>
		<RefName>mm_spiritslaying</RefName>
		<id>107</id>
		<Desc>mmod_mm_spiritslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1.3</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmspiritslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>		
	<MAGICMOD>
		<ModName>mmod_mm_frogslayingweapon_name</ModName>
		<RefName>mm_frogslaying</RefName>
		<id>108</id>
		<Desc>mmod_mm_frogslayingquiver_desc</Desc>
		<NTag>+30%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>SLAYING</Flag>
		<ChallengeValue>1.1</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmfrogslaying</StatusRef>
		</ModEffect>		
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_conjuration_name</ModName>
		<RefName>mm_conjuration</RefName>
		<id>109</id>
		<Desc>mmod_mm_conjuration_desc</Desc>
		<NTag>20%</NTag>
		<NTag>1</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmconjuration</StatusRef>
		</ModEffect>		
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_wild_name</ModName>
		<RefName>mm_wild</RefName>
		<id>110</id>
		<Desc>mmod_mm_wild_desc</Desc>
		<NTag>+15</NTag>
		<NTag>35%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<ChangePower>1.5</ChangePower>
		<ModEffect>
			<StatusRef>status_mmwild</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_penetrating_name</ModName>
		<RefName>mm_penetrating</RefName>
		<id>111</id>
		<Desc>mmod_mm_penetrating_desc</Desc>
		<NTag>50%</NTag>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmpenetrating</StatusRef>
		</ModEffect>	
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_</RefName>
		<id>112</id>
		<Desc>mmod_mm_penetrating_desc</Desc>
		<NTag>50%</NTag>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmpenetrating</StatusRef>
		</ModEffect>	
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_flames_name</ModName>
		<RefName>mm_flames</RefName>
		<id>113</id>
		<Desc>mmod_mm_flames_desc</Desc>
		<NTag>+20</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ChangePower>2</ChangePower>
		<ChangeDamageType>FIRE</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_frost_name</ModName>
		<RefName>mm_frost</RefName>
		<id>114</id>
		<Desc>mmod_mm_frost_desc</Desc>
		<NTag>+15</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ChangePower>1.5</ChangePower>
		<ChangeDamageType>WATER</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_sparks_name</ModName>
		<RefName>mm_sparks</RefName>
		<id>115</id>
		<Desc>mmod_mm_sparks_desc</Desc>
		<NTag>+15</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ChangePower>1.5</ChangePower>
		<ChangeDamageType>LIGHTNING</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_darkness_name</ModName>
		<RefName>mm_darkness</RefName>
		<id>116</id>
		<Desc>mmod_mm_darkness_desc</Desc>
		<NTag>+15</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ChangePower>1.5</ChangePower>
		<ChangeDamageType>SHADOW</ChangeDamageType>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_corrosion_name</ModName>
		<RefName>mm_corrosion</RefName>
		<id>117</id>
		<Desc>mmod_mm_corrosion_desc</Desc>
		<NTag>+15</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.25</MaxCV>
		<ChangePower>1.5</ChangePower>
		<ChangeDamageType>POISON</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mm_flames2_name</ModName>
		<RefName>mm_flames2</RefName>
		<id>118</id>
		<Desc>mmod_mm_flames_desc</Desc>
		<NTag>+45</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ChangePower>4.5</ChangePower>
		<ChangeDamageType>FIRE</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_frost2_name</ModName>
		<RefName>mm_frost2</RefName>
		<id>119</id>
		<Desc>mmod_mm_frost_desc</Desc>
		<NTag>+35</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ChangePower>3.5</ChangePower>
		<ChangeDamageType>WATER</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_sparks2_name</ModName>
		<RefName>mm_sparks2</RefName>
		<id>120</id>
		<Desc>mmod_mm_sparks_desc</Desc>
		<NTag>+35</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ChangePower>3.5</ChangePower>
		<ChangeDamageType>LIGHTNING</ChangeDamageType>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_darkness2_name</ModName>
		<RefName>mm_darkness2</RefName>
		<id>121</id>
		<Desc>mmod_mm_darkness_desc</Desc>
		<NTag>+35</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ChangePower>3.5</ChangePower>
		<ChangeDamageType>SHADOW</ChangeDamageType>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_corrosion2_name</ModName>
		<RefName>mm_corrosion2</RefName>
		<id>122</id>
		<Desc>mmod_mm_corrosion_desc</Desc>
		<NTag>+35</NTag>
		<ExclusionGroup>1</ExclusionGroup>
		
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ChangePower>3.5</ChangePower>
		<ChangeDamageType>POISON</ChangeDamageType>
	</MAGICMOD>
		
	<MAGICMOD>
		<ModName>mmod_mm_cruel_name</ModName>
		<RefName>mm_cruel</RefName>
		<id>123</id>
		<Desc>mmod_mm_cruel_desc</Desc>
		<NTag>+25%</NTag>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ExclusionGroup>255</ExclusionGroup>
		<Flag>SLAYING</Flag>
		<ModEffect>
			<StatusRef>status_cruelweapon</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_vicious_name</ModName>
		<RefName>mm_vicious</RefName>
		<id>124</id>
		<Desc>mmod_mm_cruel_desc</Desc>
		<NTag>+15%</NTag>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ExclusionGroup>255</ExclusionGroup>
		<Flag>SLAYING</Flag>
		<ModEffect>
			<StatusRef>status_viciousweapon</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_confident_name</ModName>
		<RefName>mm_confident</RefName>
		<id>125</id>
		<Desc>mmod_mm_confident_desc</Desc>
		<NTag>+20%</NTag>
		<NTag>75%</NTag>
		<Prefix>1</Prefix>
		<ExclusionGroup>42</ExclusionGroup>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_confidentweapon</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_confident2_name</ModName>
		<RefName>mm_confident2</RefName>
		<id>126</id>
		<Desc>mmod_mm_confident2_desc</Desc>
		<NTag>+30%</NTag>
		<NTag>65%</NTag>
		<Prefix>1</Prefix>
		<ExclusionGroup>42</ExclusionGroup>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>status_confidentweapon2</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_challenges_name</ModName>
		<RefName>mm_challenges</RefName>
		<id>127</id>
		<Desc>mmod_mm_challenges_desc</Desc>
		<NTag>-25%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_challengesarmor</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_dragonbrave</RefName>
		<id>128</id>
		<Desc>mmod_mm_dragonbrave_desc</Desc>
		<NTag>+20%</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_dragonbrave</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_constitution_name</ModName>
		<RefName>mm_constitution</RefName>
		<id>129</id>
		<Desc>mmod_mm_constitution_desc</Desc>
		<NTag>20%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmconstitution</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_emergency_name</ModName>
		<RefName>mm_emergency</RefName>
		<id>130</id>
		<Desc>mmod_mm_emergency_desc</Desc>
		<NTag>50%</NTag>
		<NTag>33%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmemergency</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_elementalprotection_name</ModName>
		<RefName>mm_elementalprotection</RefName>
		<id>131</id>
		<Desc>mmod_mm_elementalprotection_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ExclusionGroup>13</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmelembuff1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mm_elementalshielding_name</ModName>
		<RefName>mm_elementalshielding</RefName>
		<id>132</id>
		<Desc>mmod_mm_elementalprotection_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ExclusionGroup>13</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmelembuff2</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<RefName>mm_conservation</RefName>
		<id>133</id>
		<Desc>mmod_mm_conservation_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>2</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_spiritlinkedarmor_name</ModName>
		<Prefix>1</Prefix>
		<RefName>mm_spiritlinkedarmor</RefName>
		<id>134</id>
		<Desc>mmod_mm_spiritlinkedarmor_desc</Desc>
		<NTag>10%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.25</ChallengeValue>		
		<ModEffect>
			<StatusRef>status_mmspiritlinked</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_spiritlinkedoffhand_name</ModName>
		<Prefix>1</Prefix>
		<RefName>mm_spiritlinkedoffhand</RefName>
		<id>135</id>
		<Desc>mmod_mm_spiritlinkedoffhand_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SHIELD</Flag>
		<ChallengeValue>1.25</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmspiritlinkedblock</StatusRef>
		</ModEffect>
	</MAGICMOD>


	<MAGICMOD>
		<RefName>mm_addwaterspecial</RefName>
		<id>136</id>
		<Desc>mmod_mm_addwaterspecial_desc</Desc>
		<NTag>50%</NTag>
		<NTag>50-150</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_waterproc</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_addpoison1_name</ModName>
		<RefName>mm_addpoison1</RefName>
		<id>137</id>
		<Desc>mmod_mm_addpoison1_desc</Desc>
		<NTag>8-12</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>146</ExclusionGroup>
		<Prefix>0</Prefix>
		<Flag>MELEE</Flag>		
		<ChallengeValue>1.2</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>status_mmprocaddpoison1</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_addpoison2_name</ModName>
		<RefName>mm_addpoison2</RefName>
		<id>138</id>
		<Desc>mmod_mm_addpoison1_desc</Desc>
		<NTag>18-22</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>146</ExclusionGroup>
		<Prefix>1</Prefix>
		<Flag>MELEE</Flag>		
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmprocaddpoison2</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_addpoison2_ranged</RefName>
		<id>139</id>
		<NoNameChange>1</NoNameChange>
		<Desc>mmod_mm_addpoison1_desc</Desc>
		<NTag>18-22</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>146</ExclusionGroup>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmprocaddpoison2_ranged</StatusRef>
		</ModEffect>		
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_addfire1_name</ModName>
		<RefName>mm_addfire1</RefName>
		<id>140</id>
		<Desc>mmod_mm_addfire1_desc</Desc>
		<NTag>10-14</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>145</ExclusionGroup>
		<Prefix>1</Prefix>
		<Flag>MELEE</Flag>		
		<ChallengeValue>1.2</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>status_mmprocaddfire1</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_addfire2_name</ModName>
		<RefName>mm_addfire2</RefName>
		<id>141</id>
		<Desc>mmod_mm_addfire1_desc</Desc>
		<NTag>22-26</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>145</ExclusionGroup>
		<Prefix>1</Prefix>
		<Flag>MELEE</Flag>		
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmprocaddfire2</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_addshadow1_name</ModName>
		<RefName>mm_addshadow1</RefName>
		<id>142</id>
		<Desc>mmod_mm_addshadow1_desc</Desc>
		<NTag>8-12</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>147</ExclusionGroup>
		<Prefix>0</Prefix>
		<Flag>MELEE</Flag>		
		<ChallengeValue>1.2</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>status_mmprocaddshadow1</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_grim_name</ModName>
		<RefName>mm_addshadow2</RefName>
		<id>143</id>
		<Desc>mmod_mm_addshadow1_desc</Desc>
		<NTag>18-22</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>147</ExclusionGroup>
		<Prefix>1</Prefix>
		<Flag>MELEE</Flag>		
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmprocaddshadow2</StatusRef>
		</ModEffect>		
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_soldiers_name</ModName>
		<RefName>mm_soldiers</RefName>
		<id>144</id>
		<Desc>mmod_mm_soldiers_desc</Desc>
		<NTag>15%</NTag>
		<NTag>+(14-20)</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.1</ChallengeValue>
		<MaxCV>1.25</MaxCV>
			
		<ExclusionGroup>40</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmprocdamage1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_warriors_name</ModName>
		<RefName>mm_warriors</RefName>
		<id>145</id>
		<Desc>mmod_mm_soldiers_desc</Desc>
		<NTag>15%</NTag>
		<NTag>+(25-40)</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.3</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		
		<ExclusionGroup>40</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmprocdamage2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_gladiators_name</ModName>
		<RefName>mm_gladiators</RefName>
		<id>146</id>
		<Desc>mmod_mm_soldiers_desc</Desc>
		<NTag>15%</NTag>
		<NTag>+(50-70)</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.5</ChallengeValue>
		<MaxCV>1.65</MaxCV>			
		<ExclusionGroup>40</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmprocdamage3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_warlords_name</ModName>
		<RefName>mm_warlords</RefName>
		<id>147</id>
		<Desc>mmod_mm_soldiers_desc</Desc>
		<NTag>15%</NTag>
		<NTag>+(80-100)</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.7</ChallengeValue>
			
		<ExclusionGroup>40</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmprocdamage4</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_deflection_name</ModName>
		<RefName>mm_deflection</RefName>
		<id>148</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+3%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1</ChallengeValue>
		<MaxCV>1.15</MaxCV>
		
		<ExclusionGroup>5</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>mmod_mm_gluttony_name</ModName>
		<RefName>mm_gluttony</RefName>
		<id>149</id>
		<NTag>15%</NTag>
		<Desc>mmod_mm_gluttony_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ExclusionGroup>256</ExclusionGroup>
		<ChallengeValue>1.1</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmgluttony</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<ModName>mmod_mm_evasion_name</ModName>
		<RefName>mm_evasion</RefName>
		<id>150</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+5%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<MaxCV>1.35</MaxCV>
		
		<ExclusionGroup>5</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge5</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>mmod_mm_elusion_name</ModName>
		<RefName>mm_elusion</RefName>
		<id>151</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+7%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		
		<ExclusionGroup>5</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge7</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_necroband</RefName>
		<id>152</id>
		<Desc>mmod_mm_necroband_desc</Desc>
		<NTag>-15%</NTag>
		<NTag>2%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmnecroband</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_obsidian</RefName>
		<id>153</id>
		<Desc>mmod_mm_obsidian_desc</Desc>
		<NTag>-20%</NTag>		
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmobsidian</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_damageclaw</RefName>
		<id>154</id>
		<Desc>mmod_mm_damageclaw_desc</Desc>
		<NTag>+10</NTag>
		<NTag>+10</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmdamageclaw</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_hawkeye</RefName>
		<id>155</id>
		<Desc>mmod_mm_bezocrossbow_desc</Desc>
		<NTag>+5</NTag>
		<NTag>+5</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmhawkeye</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_sickle</RefName>
		<id>156</id>
		<Desc>mmod_mm_sickle_desc</Desc>
		<NTag>+3%</NTag>
		<NTag>+15%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmsickle</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_surestrike</RefName>
		<id>157</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+5%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<ExclusionGroup>750</ExclusionGroup>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmsurestrike</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_crit8</RefName>
		<id>158</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+8%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<ExclusionGroup>750</ExclusionGroup>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit8</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_crit10</RefName>
		<id>159</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+10%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<ExclusionGroup>750</ExclusionGroup>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit10</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_crit15</RefName>
		<id>160</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+15%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<ExclusionGroup>750</ExclusionGroup>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit15</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<RefName>mm_fairychoker</RefName>
		<id>161</id>
		<Desc>mmod_mm_fairychoker_desc</Desc>
		<NTag>20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmfairy</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_weakattack</RefName>
		<id>162</id>
		<Desc>mmod_mm_weakattack_desc</Desc>
		<NTag>75%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_weakattack</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_manaseeker</RefName>
		<id>163</id>
		<Desc>mmod_mm_manaseeker_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_manaseeker</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge1</RefName>
		<id>164</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+1%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge1</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge2</RefName>
		<id>165</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+2%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge2</StatusRef>
		</ModEffect>
	</MAGICMOD>			
	<MAGICMOD>
		<RefName>mm_dodge3</RefName>
		<id>166</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+3%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge3</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge4</RefName>
		<id>167</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+4%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge4</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge5</RefName>
		<id>168</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+5%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge5</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge6</RefName>
		<id>169</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+6%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge6</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge7</RefName>
		<id>170</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+7%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge7</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge8</RefName>
		<id>171</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+8%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge8</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge9</RefName>
		<id>172</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+9%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>707</ExclusionGroup>	
		<ModEffect>
			<StatusRef>status_mmdodge9</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge10</RefName>
		<id>173</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge10</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge11</RefName>
		<id>174</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+11%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge11</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge12</RefName>
		<id>175</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+12%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge12</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge13</RefName>
		<id>176</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+13%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge13</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge14</RefName>
		<id>177</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+14%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge14</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge15</RefName>
		<id>178</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge15</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge16</RefName>
		<id>179</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+16%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge16</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge17</RefName>
		<id>180</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+17%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge17</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge18</RefName>
		<id>181</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+18%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge18</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge19</RefName>
		<id>182</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+19%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge19</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge20</RefName>
		<id>183</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge20</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge21</RefName>
		<id>184</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+21%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge21</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_dodge22</RefName>
		<id>185</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+22%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge22</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge23</RefName>
		<id>186</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+23%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge23</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge24</RefName>
		<id>187</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+24%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge24</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dodge25</RefName>
		<id>188</id>
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+25%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>707</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmdodge25</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_lightreactionheal</RefName>
		<id>189</id>
		<Desc>mmod_mm_lightreactionheal_desc</Desc>
		<NTag>25%</NTag>
		<NTag>3-7</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmlightreactionheal</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_nordhelm</RefName>
		<id>190</id>
		<Desc>mmod_mm_nordhelm_desc</Desc>
		<NTag>+5</NTag>
		<NTag>+5</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmnordhelm</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_tier1helmethp</RefName>
		<id>191</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mmtier1helmethp</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_tier2helmethp</RefName>
		<id>192</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+30</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mmtier2helmethp</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<RefName>mm_tier3helmethp</RefName>
		<id>193</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+50</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mmtier3helmethp</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_tier4helmethp</RefName>
		<id>194</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+75</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mmtier4helmethp</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_150hp</RefName>
		<id>195</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+150</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mm150hp</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_100hp</RefName>
		<id>196</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+100</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mm100hp</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_200hp</RefName>
		<id>197</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+200</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mm200hp</StatusRef>
		</ModEffect>
	</MAGICMOD>		
	<MAGICMOD>
		<RefName>mm_tier5helmethp</RefName>
		<id>198</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+110</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>808</ExclusionGroup>
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mmtier5helmethp</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_firering</RefName>
		<id>199</id>
		<Desc>mmod_mm_firering_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmfirering</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_athyes</RefName>
		<id>200</id>
		<Desc>mmod_mm_athyes_desc</Desc>
		<NTag>+33%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmathyes</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_icering</RefName>
		<id>201</id>
		<Desc>mmod_mm_icering_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmicering</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_shadowring</RefName>
		<id>202</id>
		<Desc>mmod_mm_shadowring_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmshadowring</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_shadowdmg25</RefName>
		<id>203</id>
		<Desc>mmod_mm_shadowring_desc</Desc>
		<NTag>+25%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_add25shadowdmg</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_poisonring</RefName>
		<id>204</id>
		<Desc>mmod_mm_poisonring_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmpoisonring</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_boostpoison20</RefName>
		<id>205</id>
		<Desc>mmod_mm_poisonring_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_boostpoison20</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_lightningring</RefName>
		<id>206</id>
		<Desc>mmod_mm_lightningring_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmlightningring</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_lightningdmg25</RefName>
		<id>207</id>
		<Desc>mmod_mm_lightningring_desc</Desc>
		<NTag>+25%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_boostlightning25</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_movect1</RefName>
		<id>208</id>
		<Desc>mmod_mm_movect1_desc</Desc>
		<NTag>+2</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>807</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmmovect1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_movect2</RefName>
		<id>209</id>
		<Desc>mmod_mm_movect1_desc</Desc>
		<NTag>+3</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>807</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmmovect2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_resistmud</RefName>
		<id>210</id>
		<Desc>mmod_mm_resistmud_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmresistmud</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_reactroot</RefName>
		<id>211</id>
		<Desc>mmod_mm_reactroot_desc</Desc>
		<NTag>33%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmreactroot</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spiritpower10</RefName>
		<id>212</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmspiritpower10</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spiritpower15</RefName>
		<id>213</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmspiritpower15</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_spiritpowerflat5</RefName>
		<id>214</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+5</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat5</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spiritpowerflat10</RefName>
		<id>215</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+10</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat10</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spiritpowerflat15</RefName>
		<id>216</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat15</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spiritpowerflat25</RefName>
		<id>217</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+25</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat25</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_magicbook1</RefName>
		<id>218</id>
		<Desc>mmod_mm_magicbook1_desc</Desc>
		<NTag>5%</NTag>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmmagicbook1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_magicbook2</RefName>
		<id>219</id>
		<Desc>mmod_mm_magicbook1_desc</Desc>
		<NTag>7%</NTag>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmmagicbook2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_magicbook3</RefName>
		<id>220</id>
		<Desc>mmod_mm_magicbook1_desc</Desc>
		<NTag>9%</NTag>
		<NTag>+20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmmagicbook3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_magicbook4</RefName>
		<id>221</id>
		<Desc>mmod_mm_magicbook1_desc</Desc>
		<NTag>11%</NTag>
		<NTag>+25%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmmagicbook4</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_magicbook5</RefName>
		<id>222</id>
		<Desc>mmod_mm_magicbook1_desc</Desc>
		<NTag>13%</NTag>
		<NTag>+30%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmmagicbook5</StatusRef>
		</ModEffect>
	</MAGICMOD>		
  <MAGICMOD>
		<RefName>mm_charmenemy1</RefName>
		<id>223</id>
		<Desc>mmod_mm_charmenemy1_desc</Desc>
		<NTag>8%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmcharmenemy1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_charmenemy5</RefName>
		<id>224</id>
		<Desc>mmod_mm_charmenemy1_desc</Desc>
		<NTag>5%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmcharmenemy5</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_upgradeaccessory1</RefName>
		<id>225</id>
		<Desc>mmod_mm_upgradeaccessory1_desc</Desc>
		<NTag>+5</NTag>
		<NTag>+5</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>upgradeaccessory1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_upgradeaccessory2</RefName>
		<id>226</id>
		<Desc>mmod_mm_upgradeaccessory1_desc</Desc>
		<NTag>+10</NTag>
		<NTag>+10</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>upgradeaccessory2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_upgradeaccessory3</RefName>
		<id>227</id>
		<Desc>mmod_mm_upgradeaccessory1_desc</Desc>
		<NTag>+15</NTag>
		<NTag>+15</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>upgradeaccessory3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_upgradeaccessory4</RefName>
		<id>228</id>
		<Desc>mmod_mm_upgradeaccessory1_desc</Desc>
		<NTag>+20</NTag>
		<NTag>+20</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>upgradeaccessory4</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_samurai</RefName>
		<id>229</id>
		<Desc>mmod_mm_samurai_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmsamurai</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_superheavy</RefName>
		<id>230</id>
		<Desc>mmod_mm_superheavy_desc</Desc>
		<NTag>50%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>809</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmsuperheavy</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_ultraheavy</RefName>
		<id>231</id>
		<Desc>mmod_mm_ultraheavy_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>809</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmultraheavy</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_reflective</RefName>
		<id>232</id>
		<Desc>mmod_mm_reflective_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmreflective</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_parry3</RefName>
		<id>233</id>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+3%</NTag>
		<ExclusionGroup>77</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmparry3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_parry7</RefName>
		<id>234</id>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+7%</NTag>
		<ExclusionGroup>77</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmparry7</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_parry8</RefName>
		<id>235</id>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+8%</NTag>
		<ExclusionGroup>77</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmparry8</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_parry10</RefName>
		<id>236</id>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+10%</NTag>
		<ExclusionGroup>77</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmparry10</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_parry13</RefName>
		<id>237</id>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+13%</NTag>
		<ExclusionGroup>77</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmparry13</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_glowtorch</RefName>
		<id>238</id>
		<Desc>mmod_mm_glowtorch_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>status_mmglowtorch</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dungeondigest</RefName>
		<id>239</id>
		<Desc>mmod_mm_dungeondigest_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>mmdungeondigest</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_havocharp</RefName>
		<id>240</id>
		<Desc>mmod_mm_havocharp_desc</Desc>
		<NTag>50%</NTag>
		<NTag>25%</NTag>
		<NTag>+10</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<ExclusionGroup>905</ExclusionGroup>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmswiftness1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_legshard</RefName>
		<id>241</id>
		<Desc>mmod_mm_legshard_desc</Desc>
		<NTag>15%</NTag>
		<NTag>+10%</NTag>
		<NTag>10</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>mmlegshard</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_phoenix</RefName>
		<id>242</id>
		<Desc>mmod_mm_phoenix_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>
	</MAGICMOD>		
	<MAGICMOD>
		<RefName>mm_legkatana</RefName>
		<id>243</id>
		<Desc>mmod_mm_legkatana_desc</Desc>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
			
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>mmprocwinds</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_procshadow</RefName>
		<id>244</id>
		<Desc>mmod_mm_procshadow_desc</Desc>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
			
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>mmprocshadow</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_soulsteal</RefName>
		<id>245</id>
		<Desc>mmod_mm_soulsteal_desc</Desc>
		<NTag>15%</NTag>
		<NTag>7</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
			
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>mmsoulsteal</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_antipode</RefName>
		<id>246</id>
		<Desc>mmod_mm_antipode_desc</Desc>
		<NTag>50%</NTag>		
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
			
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>mmprocfirewater</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_firewaterdmgup</RefName>
		<id>247</id>
		<Desc>mmod_mm_firewaterdmgup_desc</Desc>
		<NTag>+25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
			
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>mmboostfirewaterdmg</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_sheriffbelt</RefName>
		<id>248</id>
		<Desc>mmod_mm_sheriffbelt_desc</Desc>
		<NTag>20%</NTag>
		<NTag>20%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>banditfighting</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_gaelmydd</RefName>
		<id>249</id>
		<Desc>mmod_mm_gaelmydd_desc</Desc>
		<Prefix>1</Prefix>
		<NTag>3-7</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>harvestrobot</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_asceticgrab</RefName>
		<id>250</id>
		<Desc>mmod_mm_asceticgrab_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>asceticgrab</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_asceticaura</RefName>
		<id>251</id>
		<Desc>mmod_mm_asceticaura_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>asceticaura</StatusRef>
		</ModEffect>
	</MAGICMOD>			
	<MAGICMOD>
		<RefName>mm_strength15</RefName>
		<id>252</id>
		<Desc>mmod_mm_muscle_desc</Desc>
		<NTag>+15</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ExclusionGroup>18</ExclusionGroup>
		
		<ModEffect>
			<StatusRef>status_mmstrength15</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_spiritpowermult18</RefName>
		<id>253</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+18%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>orispiritpower18</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_oceangem</RefName>
		<id>254</id>
		<Desc>mmod_mm_oceangem_desc</Desc>
		<NTag>+25%</NTag>
		<NTag>+25%</NTag>
		<NTag>5</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>oceangem</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_magicmirrors</RefName>
		<id>255</id>
		<Desc>mmod_mm_magicmirrors_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>magicmirrors</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_shadowcast</RefName>
		<id>256</id>
		<Desc>mmod_mm_shadowcast_desc</Desc>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>shadowcast</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_doublebite</RefName>
		<id>257</id>
		<Desc>mmod_mm_doublebite_desc</Desc>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>doublebite_shadow</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_dragonscale</RefName>
		<id>258</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_dragonscale_desc</Desc>
		<NTag>-25%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>dragonscale</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_draik</RefName>
		<id>259</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_draik_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>draik</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_aetherslash</RefName>
		<id>260</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_aetherslash_desc</Desc>
		<NTag>20%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>aetherslash</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_bigstick</RefName>
		<id>261</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_bigstick_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>bigstick</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_starhelm</RefName>
		<id>262</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_starhelm_desc</Desc>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>starhelm</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_wildnatureweapon</RefName>
		<id>263</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_wildnatureweapon_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>wildnatureweapon</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_wildnaturevest</RefName>
		<id>264</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_wildnaturevest_desc</Desc>
		<NTag>50%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>wildnaturevest</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_wildnatureband</RefName>
		<id>265</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_wildnatureband_desc</Desc>
		<NTag>50%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>resistroot50</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_procbolt</RefName>
		<id>266</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_procbolt_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>mmprocbolt</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_hairband</RefName>
		<id>267</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_hairband_desc</Desc>
		<NTag>20%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>mmhairband</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_jumpboots</RefName>
		<id>268</id>
		<Desc>mmod_mm_jumpboots_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_jumpboots</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_waterdamage10</RefName>
		<id>269</id>
		<Desc>mmod_mm_waterdamage10_desc</Desc>
		<NTag>+10%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>waterdamage10</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_freezeattack</RefName>
		<id>270</id>
		<Desc>mmod_mm_freezeattack_desc</Desc>
		<NTag>15%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>74</ExclusionGroup>
		<ModEffect>
			<StatusRef>freezeattack</StatusRef>
		</ModEffect>
	</MAGICMOD>
		<MAGICMOD>
		<RefName>mm_chillaura</RefName>
		<id>271</id>
		<Desc>mmod_mm_chillaura_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>chillctaura</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_crystalspearbleed</RefName>
		<id>272</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_crystalspearbleed_desc</Desc>
		<NTag>25%</NTag>
		<NTag>140%</NTag>
		<NTag>7</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_cspearbleed</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_parry5</RefName>
		<id>273</id>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+5%</NTag>
		<ExclusionGroup>77</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_mmparry5</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_paralyzereact</RefName>
		<id>274</id>
		<Desc>mmod_mm_paralyzereact_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>crystalreact</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_block5</RefName>
		<id>275</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_block5_desc</Desc>
		<NTag>+5%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ChangeBlock>0.05</ChangeBlock>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_block12</RefName>
		<id>276</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_block5_desc</Desc>
		<NTag>+12%</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ChangeBlock>0.12</ChangeBlock>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_findweakness</RefName>
		<id>277</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_findweakness_desc</Desc>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>eyeshield</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_catears</RefName>
		<id>278</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_catears_desc</Desc>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>catears</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_rujasucards</RefName>
		<id>279</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_rujasucards_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_wildnoboost</RefName>
		<id>280</id>
		<Desc>mmod_mm_wildnoboost_desc</Desc>
		<NTag>35%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmwild</StatusRef>
		</ModEffect>		
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_trumpet</RefName>
		<id>281</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_trumpet_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmtrumpet</StatusRef>
		</ModEffect>			
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_crit3</RefName>
		<id>282</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+3%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_crit5</RefName>
		<id>283</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+5%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit5</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_crit7</RefName>
		<id>284</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+7%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit7</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_crit9</RefName>
		<id>285</id>
		<Desc>status_critchanceup1_desc</Desc>
		<NTag>+9%</NTag>
		<Flag>CRITICAL</Flag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>			
		<ModEffect>
			<StatusRef>crit9</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_findhealth</RefName>
		<id>286</id>
		<Desc>mmod_mm_findhealth_desc</Desc>
		<NTag>20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>findhealth</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_elemdamageboost3</RefName>
		<id>287</id>
		<Desc>mmod_mm_elemdamageboost3_desc</Desc>
		<NTag>+3%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>elemdamageboost3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_elemdamageboost6</RefName>
		<id>288</id>
		<Desc>mmod_mm_elemdamageboost3_desc</Desc>
		<NTag>+6%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>elemdamageboost6</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_elemdamageboost9</RefName>
		<id>289</id>
		<Desc>mmod_mm_elemdamageboost3_desc</Desc>
		<NTag>+9%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>elemdamageboost9</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_elemdamageboost12</RefName>
		<id>290</id>
		<Desc>mmod_mm_elemdamageboost3_desc</Desc>
		<NTag>+12%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>elemdamageboost12</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_elemdamageboost15</RefName>
		<id>291</id>
		<Desc>mmod_mm_elemdamageboost3_desc</Desc>
		<NTag>+15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>elemdamageboost15</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_elemdamageboost18</RefName>
		<id>292</id>
		<Desc>mmod_mm_elemdamageboost3_desc</Desc>
		<NTag>+18%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>elemdamageboost18</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_rangeddamage4</RefName>
		<id>293</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+4%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost4</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_rangeddamage8</RefName>
		<id>294</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+8%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost8</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_rangeddamage12</RefName>
		<id>295</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+12%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost12</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_rangeddamage16</RefName>
		<id>296</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+16%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost16</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_rangeddamage20</RefName>
		<id>297</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost20</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_rangeddamage24</RefName>
		<id>298</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+24%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost24</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_rangeddamage28</RefName>
		<id>299</id>
		<Desc>mmod_mm_rangeddamage4_desc</Desc>
		<NTag>+28%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>rangeddamageboost28</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_wellrounded</RefName>
		<id>300</id>
		<Desc>mmod_mm_wellrounded_desc</Desc>
		<NTag>+5</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_mmwellrounded1</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_emblemwellrounded1</RefName>
		<id>301</id>
		<Desc>mmod_mm_emblemwellrounded1_desc</Desc>
		<NTag>+4</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>emblemwellrounded1</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_emblemwellrounded2</RefName>
		<id>302</id>
		<Desc>mmod_mm_emblemwellrounded1_desc</Desc>
		<NTag>+8</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>emblemwellrounded2</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_emblemwellrounded3</RefName>
		<id>303</id>
		<Desc>mmod_mm_emblemwellrounded1_desc</Desc>
		<NTag>+12</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>emblemwellrounded3</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_statboost1</RefName>
		<id>304</id>
		<Desc>mmod_mm_wellrounded_desc</Desc>
		<NTag>+2</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>statboost1</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_statboost2</RefName>
		<id>305</id>
		<Desc>mmod_mm_wellrounded_desc</Desc>
		<NTag>+4</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>statboost2</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_statboost3</RefName>
		<id>306</id>
		<Desc>mmod_mm_wellrounded_desc</Desc>
		<NTag>+6</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>statboost3</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_statboost4</RefName>
		<id>307</id>
		<Desc>mmod_mm_wellrounded_desc</Desc>
		<NTag>+8</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>statboost4</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_statboost5</RefName>
		<id>308</id>
		<Desc>mmod_mm_wellrounded_desc</Desc>
		<NTag>+10</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>statboost5</StatusRef>
		</ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<RefName>mm_butterfly</RefName>
		<id>309</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_butterfly_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmbutterfly</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_block8</RefName>
		<id>310</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_block5_desc</Desc>
		<NTag>+8%</NTag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>block8</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_statusblock5</RefName>
		<id>311</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_block5_desc</Desc>
		<NTag>+5%</NTag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>block5</StatusRef>
		</ModEffect>		
	</MAGICMOD>
	<MAGICMOD>
		<ModName>effect_playercloakanddagger_name</ModName>
		<RefName>mm_brigand_cloakanddagger</RefName>
		<id>312</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_cloakddagger_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_cloakanddagger_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_brigand_cloakanddagger1</StatusRef>
	    </ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>abil_skill_shrapnelbomb_2_name</ModName>
		<RefName>mm_brigand_firebomb</RefName>
		<id>313</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_brigand_firebomb_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_shrapnelbomb_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_brigand_firebomb1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_escapeartist_2_name</ModName>
		<RefName>mm_brigand_escapeartist</RefName>
		<id>314</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		<NTag>80%</NTag>
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_brigand_escapeartist_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_escapeartist_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_brigand_escapeartist_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_mossbeastvine_name</ModName>
		<RefName>mm_floramancer_floraconda</RefName>
		<id>315</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_floramancer_floraconda_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_summonlivingvine_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_floramancer_summonlivingvine1</StatusRef>
	    </ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>abil_skill_vineswing_2_name</ModName>
		<RefName>mm_floramancer_vineswing</RefName>
		<id>316</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_floramancer_vineswing_desc</Desc>
		<NTag>+50</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_vineswing_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_floramancer_vineswing1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_detonatevines_2_name</ModName>
		<RefName>mm_floramancer_detonatevines</RefName>
		<id>317</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_floramancer_detonatevines_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_detonatevines_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_floramancer_detonatevines1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_holdthemoon_2_name</ModName>
		<RefName>mm_sworddancer_holdthemoon</RefName>
		<id>318</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_sworddancer_holdthemoon_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_holdthemoon_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_sworddancer_holdthemoon_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_ironbreathing_2_name</ModName>
		<RefName>mm_budoka_ironbreathing</RefName>
		<id>319</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		<NTag>75%</NTag>
		<NTag>4</NTag>
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_budoka_ironbreathing_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_ironbreathing_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_budoka_ironbreathing_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_beartraps_2_name</ModName>
		<RefName>mm_hunter_beartraps</RefName>
		<id>320</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		<NTag>45%</NTag>
		<NTag>3</NTag>
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_hunter_beartraps_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_beartraps_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_hunter_beartraps_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_soulkeeper_summonelemspirit_name</ModName>
		<RefName>mm_soulkeeper_summonelemspirit</RefName>
		<id>321</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_soulkeeper_summonelemspirit_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_summonelemspirit_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_soulkeeper_summonelemspirit_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_righteouscharge_2_name</ModName>
		<RefName>mm_paladin_righteouscharge</RefName>
		<id>322</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_paladin_righteouscharge_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_righteouscharge_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_paladin_righteouscharge_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_radiantaura_2_name</ModName>
		<RefName>mm_paladin_radiantaura</RefName>
		<id>323</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_paladin_radiantaura_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_radiantaura_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_paladin_radiantaura_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_wildhorse_2_name</ModName>
		<RefName>mm_sworddancer_wildhorse</RefName>
		<id>324</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_sworddancer_wildhorse_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_wildhorse_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_sworddancer_wildhorse_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_runiccrystal_2_name</ModName>
		<RefName>mm_husyn_runiccrystal</RefName>
		<id>325</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_husyn_runiccrystal_desc</Desc>
		<NTag>5</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_runiccrystal_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_husyn_runiccrystal_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_hundredfists_2_name</ModName>
		<RefName>mm_budoka_hundredfists</RefName>
		<id>326</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_budoka_hundredfists_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_hundredfists_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_budoka_hundredfists_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>abil_skill_hailofarrows_2_name</ModName>
		<RefName>mm_hunter_hailofarrows</RefName>
		<id>327</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_hunter_hailofarrows_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_hailofarrows_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_hunter_hailofarrows_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<ModName>abil_skill_shadowstalk_2_name</ModName>
		<RefName>mm_hunter_shadowstalk</RefName>
		<id>328</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_hunter_shadowstalk_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_shadowstalk_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_hunter_shadowstalk_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	
	<MAGICMOD>
		<ModName>abil_skill_hotstreak_2_name</ModName>
		<RefName>mm_gambler_hotstreak</RefName>
		<id>329</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_gambler_hotstreak_desc</Desc>
		<NTag>1</NTag>
		<NTag>6</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_hotstreak_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_gambler_hotstreak_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_doubledown_2_name</ModName>
		<RefName>mm_gambler_doubledown</RefName>
		<id>330</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_gambler_doubledown_desc</Desc>
		<NTag>10%</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_doubledown_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_gambler_doubledown_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_aetherslash_2_name</ModName>
		<RefName>mm_soulkeeper_aetherslash</RefName>
		<id>331</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_soulkeeper_aetherslash_desc</Desc>
		<NTag>+20%</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_aetherslash_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_soulkeeper_aetherslash_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>abil_skill_smiteevil_2_name</ModName>
		<RefName>mm_paladin_smiteevil</RefName>
		<id>332</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_paladin_smiteevil_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_smiteevil_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_paladin_smiteevil_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_spellshaper_materialize_name</ModName>
		<RefName>mm_spellshaper_materialize</RefName>
		<id>333</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_spellshaper_materialize_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_spellshiftmaterialize_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_spellshaper_materialize_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>abil_skill_powerkick_2_name</ModName>
		<RefName>mm_budoka_palmthrust</RefName>
		<id>334</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_budoka_palmthrust_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_powerkick_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_budoka_powerkick_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>abil_skill_verseelements_2_name</ModName>
		<RefName>mm_edgethane_verseelements</RefName>
		<id>335</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_edgethane_verseelements_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_verseelements_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_edgethane_verseelements_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>abil_skill_highlandcharge_2_name</ModName>
		<RefName>mm_edgethane_highlandcharge</RefName>
		<id>336</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_edgethane_highlandcharge_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_highlandcharge_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_edgethane_highlandcharge_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_crystalshift_2_name</ModName>
		<RefName>mm_husyn_crystalshift</RefName>
		<id>337</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_husyn_crystalshift_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_crystalshift_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_husyn_crystalshift_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_gravitysurge_2_name</ModName>
		<RefName>mm_husyn_gravitysurge</RefName>
		<id>338</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_husyn_gravitysurge_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_gravitysurge_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_husyn_gravitysurge_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_icetortoise_2_name</ModName>
		<RefName>mm_sworddancer_icetortoise</RefName>
		<id>339</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_sworddancer_icetortoise_desc</Desc>
		<NTag>10%</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_icetortoise_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_sworddancer_icetortoise_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_summonshade_2_name</ModName>
		<RefName>mm_soulkeeper_summonshade</RefName>
		<id>340</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_soulkeeper_summonshade_desc</Desc>
		<NTag>7%</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_summonshade_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_soulkeeper_summonshade_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_acidevocation_2_name</ModName>
		<RefName>mm_spellshaper_acidevocation</RefName>
		<id>341</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_spellshaper_acidevocation_desc</Desc>
		<NTag>115%</NTag>
		<NTag>5</NTag>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_acidevocation_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_spellshaper_acidevocation_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>abil_skill_versesuppression_2_name</ModName>
		<RefName>mm_edgethane_versesuppression</RefName>
		<id>342</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_edgethane_versesuppression_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_versesuppression_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_edgethane_versesuppression_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>abil_skill_rollthebones_2_name</ModName>
		<RefName>mm_gambler_rollthebones</RefName>
		<id>343</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_gambler_rollthebones_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_rollthebones_2</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_gambler_rollthebones_1</StatusRef>
	    </ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_spellshaper_burst_name</ModName>
		<RefName>mm_spellshaper_burst</RefName>
		<id>344</id>
		<LucidOrbsOnly>1</LucidOrbsOnly>
		
		<JobAbilityMod>1</JobAbilityMod>
		<Desc>mmod_mm_spellshaper_burst_desc</Desc>
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ANY</EquipmentSlot>
	    <AddAbilitySilent>skill_spellshapeburst</AddAbilitySilent>
	    <ModEffect>
	      <StatusRef>remap_spellshaper_raytoburst</StatusRef>
	    </ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_rubymoon</RefName>
		<id>345</id>
		<Flag>LUCKY</Flag>
		<Desc>mmod_mm_rubymoon_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>rubymoon</StatusRef>
		</ModEffect>
	</MAGICMOD>
	<MAGICMOD>
		<RefName>mm_extrajpxp</RefName>
		<id>346</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_extrajpxp_desc</Desc>
		<NTag>+20%</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_extrajpxp</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_jp10perm</RefName>
		<id>347</id>
		<Desc>status_jpgainup1_desc</Desc>
		<NTag>+10%</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_jp10perm</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_fistattackproc</RefName>
		<id>348</id>
		<Desc>mmod_mm_fistattackproc_desc</Desc>
		<NTag>15%</NTag>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmprocfist</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_summonice</RefName>
		<id>349</id>
		<Desc>mmod_mm_summonice_desc</Desc>
		<NTag>30%</NTag>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_random_iceshards</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_hergerobe</RefName>
		<id>350</id>
		<Desc>mmod_mm_hergerobe_desc</Desc>
		<NTag>50%</NTag>
		<NTag>20%</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_kineticmagic</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_vampiric_name</ModName>
		<RefName>mm_vampiric</RefName>
		<id>351</id>
		<Desc>mmod_mm_vampiric_desc</Desc>
		<NTag>3%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_weap_vampiric</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_crushing_name</ModName>
		<RefName>mm_crushing</RefName>
		<id>352</id>
		<Desc>mmod_mm_crushing_desc</Desc>
		<NTag>20%</NTag>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<Flag>NIGHTMARE</Flag>
		<Flag>MELEE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_weap_crushing</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_wounds_name</ModName>
		<RefName>mm_wounds</RefName>
		<id>353</id>
		<Desc>mmod_mm_wounds_desc</Desc>
		<NTag>75%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_weap_wounds</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mmod_mm_recharging_name</ModName>
		<RefName>mm_recharging</RefName>
		<id>354</id>
		<Desc>mmod_mm_recharging_desc</Desc>
		<NTag>3%</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<Prefix>1</Prefix>
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_regain_energy_kill</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_vigor_name</ModName>
		<RefName>mm_vigor</RefName>
		<id>355</id>
		<Desc>mmod_mm_vigor_desc</Desc>
		<NTag>3%</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_regain_stamina_kill</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_igniting_name</ModName>
		<RefName>mm_igniting</RefName>
		<id>356</id>
		<Desc>mmod_mm_igniting_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_weap_igniting</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>monmod_monmod_shocking_mname</ModName>
		<RefName>mm_shocking</RefName>
		<id>357</id>
		<Desc>mmod_mm_shocking_desc</Desc>
		<NTag>25%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_weap_shocking</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_terror_name</ModName>
		<RefName>mm_terror</RefName>
		<id>358</id>
		<Desc>mmod_mm_terror_desc</Desc>
		<NTag>15%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_causefear</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_fireres35_name</ModName>
		<RefName>mm_fireres35</RefName>
		<id>359</id>
		<Prefix>1</Prefix>
		<Desc>status_resistfire1_desc</Desc>
		<NTag>+35%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<Flag>NIGHTMARE</Flag>
		<ChangeResist>
			<ResistDamageType>FIRE</ResistDamageType>
			<ResistMultiplier>-0.35</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_waterres35_name</ModName>
		<RefName>mm_waterres35</RefName>
		<id>360</id>
		<Prefix>1</Prefix>
		<Desc>status_resistwater1_desc</Desc>
		<NTag>+35%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<Flag>NIGHTMARE</Flag>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistMultiplier>-0.35</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_lightningres35_name</ModName>
		<RefName>mm_lightningres35</RefName>
		<id>361</id>
		<Prefix>1</Prefix>
		<Desc>status_lightning_weak_33_desc</Desc>
		<NTag>+35%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<Flag>NIGHTMARE</Flag>
		<ChangeResist>
			<ResistDamageType>LIGHTNING</ResistDamageType>
			<ResistMultiplier>-0.35</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_poisonres35_name</ModName>
		<RefName>mm_poisonres35</RefName>
		<id>362</id>
		<Prefix>1</Prefix>
		<Desc>status_resistpoison1_desc</Desc>
		<NTag>+35%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<Flag>NIGHTMARE</Flag>
		<ChangeResist>
			<ResistDamageType>POISON</ResistDamageType>
			<ResistMultiplier>-0.35</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_shadowres35_name</ModName>
		<RefName>mm_shadowres35</RefName>
		<id>363</id>
		<Prefix>1</Prefix>
		<Desc>status_status_shadowdebuff_desc</Desc>
		<NTag>+35%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<Flag>NIGHTMARE</Flag>
		<ChangeResist>
			<ResistDamageType>SHADOW</ResistDamageType>
			<ResistMultiplier>-0.35</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_immune_paralyze_name</ModName>
		<RefName>mm_immune_paralyze</RefName>
		<id>364</id>
		<Desc>mmod_mm_immune_paralyze_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<Prefix>1</Prefix>
		<Flag>NIGHTMARE</Flag>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_immune_paralyze</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_immune_sealed</RefName>
		<id>365</id>
		<Desc>mmod_mm_immune_sealed_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<Prefix>1</Prefix>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_immune_sealed</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_companions_new_name</ModName>
		<RefName>mm_companions_new</RefName>
		<id>366</id>
		<Desc>mmod_mm_companions_new_desc</Desc>
		<NTag>+8%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ExclusionGroup>678</ExclusionGroup>
		<ChallengeValue>1.2</ChallengeValue>
		<AdventureStats>
			<CORRALPETBONUS>0.08</CORRALPETBONUS>
		</AdventureStats>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_companions_new_name</ModName>
		<RefName>mm_companions</RefName>
		<id>367</id>
		<Desc>mmod_mm_companions_new_desc</Desc>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ExclusionGroup>678</ExclusionGroup>
		<ChallengeValue>999</ChallengeValue>
		<AdventureStats>
			<CORRALPETBONUS>0.10</CORRALPETBONUS>
		</AdventureStats>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_denalindpenalty</RefName>
		<id>368</id>
		<Desc>mmod_mm_denalindpenalty_desc</Desc>
		<NTag>-5%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_blockparry_reduce</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_vezakpoison</RefName>
		<id>369</id>
		<Desc>mmod_mm_vezakpoison_desc</Desc>
		<NTag>15%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_vezak_addpoison</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_shootfire</RefName>
		<id>370</id>
		<Desc>mmod_mm_shootfire_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_attackaddfire</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_swing_defense</RefName>
		<id>371</id>
		<Desc>mmod_mm_swing_defense_desc</Desc>
		<NTag>7%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_swing_adddefense10</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_immune_poisonbleed</RefName>
		<id>372</id>
		<Desc>mmod_mm_immune_poisonbleed_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_immune_poisonbleed</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_immune_defenselower</RefName>
		<id>373</id>
		<Desc>mmod_mm_immune_defenselower_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_immune_defenselower</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_fencers_name</ModName>
		<RefName>mm_fencers</RefName>
		<id>374</id>
		<ExclusionGroup>77</ExclusionGroup>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+4%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.1</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>status_mmparry4</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_duelists_name</ModName>
		<RefName>mm_duelists</RefName>
		<id>375</id>
		<ExclusionGroup>77</ExclusionGroup>
		<Desc>mmod_mm_parry10_desc</Desc>
		<NTag>+7%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmparry7</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_bull_name</ModName>
		<RefName>mm_bull</RefName>
		<id>376</id>
		<Desc>mmod_mm_bull_desc</Desc>
		<NTag>25%</NTag>
		<NTag>+15</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.0</ChallengeValue>
		<ChangePower>1.5</ChangePower>
		<ModEffect>
			<StatusRef>status_mm1tileknockback</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_summonthorns</RefName>
		<id>377</id>
		<Desc>mmod_mm_summonthorns_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_attackaddthorns</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_plantgrowth</RefName>
		<id>378</id>
		<Desc>mmod_mm_plantgrowth_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_plantgrowthaura</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_moonbeams</RefName>
		<id>379</id>
		<Desc>mmod_mm_moonbeams_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_attackmoonbeam</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_seraphblock</RefName>
		<id>380</id>
		<NoNameChange>1</NoNameChange>		
		<Desc>mmod_mm_seraphblock_desc</Desc>
		<NTag>2%</NTag>
		<NTag>50%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SHIELD</Flag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_seraphblock</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_loaded_name</ModName>
		<RefName>mm_loaded</RefName>
		<id>381</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_loaded_desc</Desc>
		<NTag>+40</NTag>
		<NTag>25</NTag>
		<Flag>CASINO</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ChangePower>4</ChangePower>
		<ModEffect>
			<StatusRef>status_opulent</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_fate_name</ModName>
		<RefName>mm_fate</RefName>
		<id>382</id>
		
		<Desc>mmod_mm_fate_desc</Desc>
		<NTag>+10%</NTag>
		<NTag>+15%</NTag>
		<Flag>CASINO</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>crit10</StatusRef>
		</ModEffect>		
		<ModEffect>
			<StatusRef>status_fatemiss</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_garish_name</ModName>
		<RefName>mm_garish</RefName>
		<id>383</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_garish_desc</Desc>
		<NTag>+13%</NTag>
		<Flag>CASINO</Flag>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>goldblock</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_chaotic_name</ModName>
		<RefName>mm_chaotic</RefName>
		<id>384</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_chaotic_desc</Desc>
		<NTag>20%</NTag>
		<NTag>10</NTag>
		<Flag>CASINO</Flag>
		<Flag>QUIVER</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>randomelemental_attack</StatusRef>
		</ModEffect>		
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_gilcoated_name</ModName>
		<RefName>mm_gilcoated</RefName>
		<id>385</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_gilcoated_desc</Desc>
		<NTag>20%</NTag>
		<NTag>50</NTag>
		<Flag>CASINO</Flag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>goldarmor</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_giltouched_name</ModName>
		<RefName>mm_giltouched</RefName>
		<id>386</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_giltouched_desc</Desc>
		<NTag>15%</NTag>
		<Flag>CASINO</Flag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>giltouched</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_grease_name</ModName>
		<RefName>mm_grease</RefName>
		<id>387</id>		
		<Desc>mmod_mm_deflection_desc</Desc>
		<NTag>+5%</NTag>
		<Flag>CASINO</Flag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmdodge5</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_chance_freespell</RefName>
		<id>388</id>
		<Desc>mmod_mm_chance_freespell_desc</Desc>
		<NTag>15%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_freespell15</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_ignorelowdamage</RefName>
		<id>389</id>
		<Desc>mmod_mm_ignorelowdamage_desc</Desc>
		<NTag>50%</NTag>
		<NTag>3%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>status_ignore3pdamage</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_blightpoison</RefName>
		<id>390</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_blightpoison_desc</Desc>
		<NTag>180%</NTag>
		<NTag>9</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_addshadowwolfpoison</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_songblade</RefName>
		<id>391</id>
		<Desc>mmod_mm_songblade_desc</Desc>
		<NTag>20%</NTag>
		<NTag>3</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmsongblade</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_phasmaquiver</RefName>
		<id>392</id>
		<Desc>mmod_mm_phasmaquiver_desc</Desc>
		<NTag>15%</NTag>
		<NTag>4</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmphasmacharge</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_breathstealer</RefName>
		<id>393</id>
		<Desc>mmod_mm_breathstealer_desc</Desc>
		<NTag>25%</NTag>
		<NTag>100%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ExclusionGroup>69</ExclusionGroup>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_breathstealer</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_dismantler</RefName>
		<id>394</id>
		<Desc>mmod_mm_dismantler_desc</Desc>
		<NTag>20%</NTag>
		<NTag>100%</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>status_dismantler</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_ramirelmask</RefName>
		<id>395</id>
		<Desc>mmod_mm_ramirelmask_desc</Desc>
		<NTag>5</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>ramirelstealth</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_starcall</RefName>
		<id>396</id>
		<Desc>mmod_mm_starcall_desc</Desc>
		<NTag>2-4</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>starcaller</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_meltblockparry</RefName>
		<id>397</id>
		<Desc>mmod_mm_meltblockparry_desc</Desc>
		<NTag>0%</NTag>
		<NTag>10</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
				
		<ModEffect>
			<StatusRef>meltblockparry</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_confuseblock</RefName>
		<id>398</id>
		<Desc>mmod_mm_confuseblock_desc</Desc>
		<Prefix>1</Prefix>
		<Flag>SHIELD</Flag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_confuseblock</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_midasring</RefName>
		<id>399</id>
		<Desc>mmod_mm_midasring_desc</Desc>
		<NTag>2</NTag>
		<NTag>1</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_jptogold</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_enhancebleed</RefName>
		<id>400</id>
		<Desc>mmod_mm_enhancebleed_desc</Desc>
		<NTag>+20%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>255</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_enhancebleed</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_vorpal_special</RefName>
		<id>401</id>
		<Desc>mmod_mm_cruel_desc</Desc>
		<NTag>+33%</NTag>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>255</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_vorpalweapon</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_powershot</RefName>
		<id>402</id>
		<Desc>mmod_mm_powershot_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>status_chargepowershot</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_book_fire1_name</ModName>
		<RefName>mm_book_fire1</RefName>
		<id>403</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_fire1_desc</Desc>
		<NTag>+18%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>97</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>firedamageboost18</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_fire2_name</ModName>
		<RefName>mm_book_fire2</RefName>
		<id>404</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_fire1_desc</Desc>
		<NTag>+30%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>97</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>firedamageboost30</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_water1_name</ModName>
		<RefName>mm_book_water1</RefName>
		<id>405</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_water1_desc</Desc>
		<NTag>+18%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>98</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>waterdamageboost18</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_water2_name</ModName>
		<RefName>mm_book_water2</RefName>
		<id>406</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_water1_desc</Desc>
		<NTag>+30%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>98</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>waterdamageboost30</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_book_shadow1_name</ModName>
		<RefName>mm_book_shadow1</RefName>
		<id>407</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_shadow1_desc</Desc>
		<NTag>+18%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>99</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>shadowdamageboost18</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_shadow2_name</ModName>
		<RefName>mm_book_shadow2</RefName>
		<id>408</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_shadow1_desc</Desc>
		<NTag>+30%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>99</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>shadowdamageboost30</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_poison1_name</ModName>
		<RefName>mm_book_poison1</RefName>
		<id>409</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_poison1_desc</Desc>
		<NTag>+18%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>100</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>poisondamageboost18</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_poison2_name</ModName>
		<RefName>mm_book_poison2</RefName>
		<id>410</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_poison1_desc</Desc>
		<NTag>+30%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>100</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>poisondamageboost30</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_lightning1_name</ModName>
		<RefName>mm_book_lightning1</RefName>
		<id>411</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_lightning1_desc</Desc>
		<NTag>+18%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>101</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<MaxCV>1.45</MaxCV>
		<ModEffect>
			<StatusRef>lightningdamageboost18</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_book_lightning2_name</ModName>
		<RefName>mm_book_lightning2</RefName>
		<id>412</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_lightning1_desc</Desc>
		<NTag>+30%</NTag>
		<Flag>BOOK</Flag>
		<ExclusionGroup>101</ExclusionGroup>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>lightningdamageboost30</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_chef</RefName>
		<id>413</id>
		<NoNameChange>1</NoNameChange>
		<Desc>mmod_chef_desc</Desc>
		<NTag>40%</NTag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>mmchef</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_gluttony2_name</ModName>
		<RefName>mm_gluttony2</RefName>
		<id>414</id>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_gluttony_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ExclusionGroup>256</ExclusionGroup>
		<ChallengeValue>1.6</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmgluttony2</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_250hp</RefName>
		<id>415</id>
		<Desc>mmod_mm_tier1helmethp_desc</Desc>
		<NTag>+250</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<Flag>HEALTH</Flag>
		<ModEffect>
			<StatusRef>status_mm250hp</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_convertfiretoshadow</RefName>
		<id>416</id>
		<NoNameChange>1</NoNameChange>
		<Desc>mmod_convertfiretoshadow_desc</Desc>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>mmconvertfiredmgtoshadow</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_frogsuit</RefName>
		<id>417</id>
		<NoNameChange>1</NoNameChange>
		<Desc>mmod_frogsuit_desc</Desc>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>frogsuit</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_funguscap</RefName>
		<id>418</id>
		<NoNameChange>1</NoNameChange>
		<NTag>25%</NTag>
		<NTag>4</NTag>
		<Desc>mmod_funguscap_desc</Desc>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>funguscap</StatusRef>
		</ModEffect>
	</MAGICMOD>
	
	<MAGICMOD>
		<RefName>mm_blackspear</RefName>
		<id>419</id>
		<NoNameChange>1</NoNameChange>
		<NTag>10%</NTag>
		<NTag>50%</NTag>
		<Desc>mmod_blackspear_desc</Desc>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>blackspear</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_causeroot_name</ModName>
		<RefName>mm_causeroot</RefName>
		<id>420</id>
		<NTag>25%</NTag>
		<NTag>2</NTag>
		<Prefix>1</Prefix>
		<Desc>mmod_causeroot_desc</Desc>
		<Flag>MELEE</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmcauseroot</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_horns_name</ModName>
		<RefName>mm_blockthorns</RefName>
		<id>421</id>
		<NTag>33%</NTag>
		<Prefix>1</Prefix>
		<Desc>mmod_blockthorns_desc</Desc>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.6</ChallengeValue>
		<ModEffect>
			<StatusRef>status_blockthorns</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_missblock_name</ModName>
		<RefName>mm_missblock</RefName>
		<id>422</id>
		<NTag>20%</NTag>
		<Desc>mmod_missblock_desc</Desc>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_missblock_vengeance</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_block_causebleed</RefName>
		<id>423</id>
		<NTag>10%</NTag>
		<NTag>5</NTag>
		<Desc>mm_block_causebleed_desc</Desc>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_blockcausebleed</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_2hheavy1_name</ModName>
		<RefName>mm_2heavy1</RefName>
		<id>424</id>
		<NTag>15</NTag>
		<NTag>+20%</NTag>
		<Desc>mmod_mm_2hheavy1_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ChallengeValue>1.1</ChallengeValue>
		<MaxCV>1.55</MaxCV>
		<ExclusionGroup>156</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_ctattack1</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_2hheavy2_name</ModName>
		<RefName>mm_2heavy2</RefName>
		<id>425</id>
		<NTag>20</NTag>
		<NTag>+30%</NTag>
		<Desc>mmod_mm_2hheavy1_desc</Desc>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ChallengeValue>1.6</ChallengeValue>
		<ExclusionGroup>156</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_ctattack2</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mmod_mm_2hcleave_name</ModName>
		<RefName>mm_2hcleave</RefName>
		<id>426</id>
		<NTag>35</NTag>
		<Desc>mmod_mm_2hcleave_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ChallengeValue>1.25</ChallengeValue>
		<ModEffect>
			<StatusRef>status_ctonkill</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_2hsunder_name</ModName>
		<RefName>mm_2hsunder</RefName>
		<id>427</id>
		<NTag>5%</NTag>
		<NTag>-20%</NTag>
		<Desc>mmod_mm_2hsunder_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_sunderonhit</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_2hwhirlwind_name</ModName>
		<RefName>mm_2hwhirlwind</RefName>
		<id>428</id>
		<NTag>20%</NTag>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_2hwhirlwind_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ChallengeValue>1.6</ChallengeValue>
		<ModEffect>
			<StatusRef>status_2hwhirlwind</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_stunpull</RefName>
		<id>429</id>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<Desc>mm_stunpull_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_hookshotattack</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_pointblankshot_name</ModName>
		<RefName>mm_pointblankshot</RefName>
		<id>430</id>
		<NTag>+25%</NTag>
		<Prefix>1</Prefix>
		<Flag>BOW</Flag>
		<Desc>mmod_mm_pointblankshot_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ModEffect>
			<StatusRef>status_pointblankshot</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_monstermash</RefName>
		<id>431</id>
		<NTag>3</NTag>
		<NTag>+100%</NTag>
		<Prefix>1</Prefix>
		<Desc>mm_monstermash_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_monstermash</StatusRef>
		</ModEffect>
		<ModEffect>
			<StatusRef>mashtrigger</StatusRef>
		</ModEffect>		
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_determination_name</ModName>
		<RefName>mm_determination</RefName>
		<id>432</id>
		<NTag>-50%</NTag>
		<Desc>mmod_mm_determination_desc</Desc>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>status_determination</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_antisummonweapon_name</ModName>
		<RefName>mm_antisummon</RefName>
		<id>433</id>
		<NTag>+25%</NTag>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_antisummonweapon_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>status_antisummonweapon</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mmod_mm_loyalty_name</ModName>
		<RefName>mm_loyalty</RefName>
		<id>434</id>
		<NTag>15%</NTag>
		<Desc>mmod_mm_loyalty_desc</Desc>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<MaxCV>1.6</MaxCV>
		<ModEffect>
			<StatusRef>status_petloyalty</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>2hstaff_spiritpower1</RefName>
		<id>435</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+20</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat1</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>2hstaff_spiritpower2</RefName>
		<id>436</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+35</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat2</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>2hstaff_spiritpower3</RefName>
		<id>437</id>
		<Desc>status_song_spirit_1_desc</Desc>
		<NTag>+50</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<NoNameChange>1</NoNameChange>	
		<ModEffect>
			<StatusRef>spiritpowerflat3</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_iceonhit</RefName>
		<id>738</id>
		<Desc>mmod_mm_iceonhit_desc</Desc>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>	
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_legiceonhit</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_bigfreezeonhit</RefName>
		<id>739</id>
		<Desc>mmod_mm_freezeattack_desc</Desc>
		<NTag>20%</NTag>
		<Prefix>1</Prefix>
		<ChallengeValue>999</ChallengeValue>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<NoNameChange>1</NoNameChange>	
		<ExclusionGroup>74</ExclusionGroup>
		<ModEffect>
			<StatusRef>strong_freezeattack</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_waterres25</RefName>
		<id>740</id>
		<Prefix>1</Prefix>
		<Desc>status_resistwater1_desc</Desc>
		<NTag>+25%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistMultiplier>-0.25</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_waterdamage20</RefName>
		<id>741</id>
		<Prefix>1</Prefix>
		<Desc>mmod_mm_book_water1_desc</Desc>
		<NTag>+20%</NTag>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>98</ExclusionGroup>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>waterdamageboost20</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_might3</RefName>
		<id>742</id>
		<ExclusionGroup>18</ExclusionGroup>
		<Desc>mmod_mm_muscle_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<NTag>+35</NTag>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_mmstrength35</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<RefName>mm_axestyle</RefName>
		<id>743</id>
		<Desc>mmod_mm_axestyle_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>status_axestyle</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_bowchange</RefName>
		<id>744</id>
		<NTag>+33%</NTag>
		<Desc>mmod_mm_bowchange_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>bowchange_bonus</StatusRef>
		</ModEffect>
	</MAGICMOD>
	
	<MAGICMOD>
		<RefName>mm_spirit40</RefName>
		<id>745</id>
		<ExclusionGroup>17</ExclusionGroup>
		<Desc>mmod_mm_spiritual_desc</Desc>
		<NTag>+40</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>				
		<ModEffect>
			<StatusRef>mmspirit40</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_droppile_gold</RefName>
		<id>746</id>
		<NTag>33%</NTag>
		<Desc>mmod_mm_droppile_gold_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>droppile_gold</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_goldpower</RefName>
		<id>747</id>
		<NTag>+15%</NTag>
		<NTag>10</NTag>
		<Desc>mmod_mm_goldpower_desc</Desc>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>
		<ModEffect>
			<StatusRef>goldpickup_power</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_resistall10</RefName>
		<id>748</id>
		<BackupDescription>Reduces Physical damage by ^number1^</BackupDescription>
		<NTag>+10%</NTag>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<ChangeResist>
			<ResistDamageType>FIRE</ResistDamageType>
			<ResistMultiplier>-0.1</ResistMultiplier>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>SHADOW</ResistDamageType>
			<ResistMultiplier>-0.1</ResistMultiplier>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistMultiplier>-0.1</ResistMultiplier>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>POISON</ResistDamageType>
			<ResistMultiplier>-0.1</ResistMultiplier>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>LIGHTNING</ResistDamageType>
			<ResistMultiplier>-0.1</ResistMultiplier>
		</ChangeResist>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_staffcopy</RefName>
		<id>749</id>
		<NTag>20%</NTag>
		<Desc>mmod_mm_staffcopy_desc</Desc>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>jingubang_summononhit</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_movect5</RefName>
		<id>750</id>
		<Desc>mmod_mm_movect1_desc</Desc>
		<NTag>+5</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ExclusionGroup>807</ExclusionGroup>
		<ModEffect>
			<StatusRef>status_mmmovect5</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_firewater20res</RefName>
		<id>751</id>
		<Prefix>1</Prefix>
		<NTag>+20%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>
		<NoNameChange>1</NoNameChange>
		<ChangeResist>
			<ResistDamageType>WATER</ResistDamageType>
			<ResistMultiplier>-0.2</ResistMultiplier>
		</ChangeResist>
		<ChangeResist>
			<ResistDamageType>FIRE</ResistDamageType>
			<ResistMultiplier>-0.2</ResistMultiplier>
		</ChangeResist>		
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_flycloud</RefName>
		<id>752</id>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>flyingcloud</StatusRef>
		</ModEffect>
	</MAGICMOD>
	
	<MAGICMOD>
		<RefName>mm_summonshade_onkill</RefName>
		<NTag>50%</NTag>
		<Desc>mmod_mm_soulshadeonkill_desc</Desc>
		<id>753</id>
		<Prefix>1</Prefix>
		<NoNameChange>1</NoNameChange>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>999.0</ChallengeValue>		
		<ModEffect>
			<StatusRef>summonshade_onkill</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_twoarrows</RefName>
		<id>754</id>
		<Desc>mmod_mm_twoarrows_desc</Desc>
		<NTag>50%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>999</ChallengeValue>
		<MonsterAllowed>0</MonsterAllowed>
		<ExclusionGroup>905</ExclusionGroup>
		<NoNameChange>1</NoNameChange>
		<ModEffect>
			<StatusRef>twoarrows</StatusRef>
		</ModEffect>
	</MAGICMOD>
</DOCUMENT>