<?xml version="1.0" encoding="utf-8"?>
<DOCUMENT>

	<MAGICMOD>
		<ModName>mm_xp2_echoing_name</ModName>
		<RefName>mm_xp2_echoing</RefName>
		<id>570</id>
		<Desc>mm_xp2_echoing_desc</Desc>
		<NTag>20%</NTag>
		<Prefix>1</Prefix>
		<ChallengeValue>1.0</ChallengeValue>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ModEffect>
			<StatusRef>xp2_echoingattack</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_absorbing_name</ModName>
		<RefName>mm_xp2_absorbing</RefName>
		<id>571</id>
		<Desc>mm_xp2_absorbing_desc</Desc>
		<NTag>75%</NTag>
		<Prefix>1</Prefix>
		<ChallengeValue>1.5</ChallengeValue>
		<Flag>SHIELD</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ModEffect>
			<StatusRef>xp2_absorbingshield</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_warmth_name</ModName>
		<RefName>mm_xp2_warmth</RefName>
		<id>572</id>
		<Desc>mm_xp2_warmth_desc</Desc>		
		<ChallengeValue>1.3</ChallengeValue>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ModEffect>
			<StatusRef>xp2_warmth</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_traps_name</ModName>
		<RefName>mm_xp2_traps</RefName>
		<id>573</id>
		<NTag>+50%</NTag>
		<Desc>mm_xp2_traps_desc</Desc>		
		<ChallengeValue>1.0</ChallengeValue>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ModEffect>
			<StatusRef>xp2_traps</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_sapping_name</ModName>
		<RefName>mm_xp2_sapping</RefName>
		<id>574</id>
		<Prefix>1</Prefix>
		<NTag>20%</NTag>
		<NTag>4</NTag>
		<Desc>mm_xp2_sapping_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>MELEE</Flag>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_sapping</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_icicles_name</ModName>
		<RefName>mm_xp2_icicles</RefName>		
		<id>575</id>
		<Desc>mm_xp2_icicles_desc</Desc>
		<NTag>4</NTag>
		<NTag>50%</NTag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1.6</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_icicles</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_vibrating_name</ModName>
		<RefName>mm_xp2_vibrating</RefName>		
		<id>576</id>
		<Desc>mm_xp2_vibrating_desc</Desc>
		<NTag>3</NTag>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>SHIELD</Flag>
		<ChallengeValue>1.5</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_vibrating</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_zookeeper_name</ModName>
		<RefName>mm_xp2_zookeeper</RefName>		
		<id>577</id>
		<Desc>mm_xp2_zookeeper_desc</Desc>
		<NTag>-1%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_zookeeper</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_serenity_name</ModName>
		<RefName>mm_xp2_serenity</RefName>		
		<id>578</id>
		<Desc>mm_xp2_serenity_desc</Desc>
		<NTag>+25%</NTag>
		<NTag>50%</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_serenity</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_sticky_name</ModName>
		<RefName>mm_xp2_sticky</RefName>		
		<id>579</id>
		<Desc>mm_xp2_sticky_desc</Desc>
		<NTag>3</NTag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.1</ChallengeValue>
		<Prefix>1</Prefix>
		<MaxCV>1.55</MaxCV>
		<ModEffect>
			<StatusRef>xp2_sticky</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_ricochet_name</ModName>
		<RefName>mm_xp2_ricochet</RefName>
		<id>580</id>
		<Prefix>1</Prefix>		
		<Desc>mm_xp2_ricochet_desc</Desc>		
		<NTag>50%</NTag>
		<Flag>BOW</Flag>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_ricochet</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_legends_name</ModName>
		<RefName>mm_xp2_legends</RefName>
		<id>581</id>
		<Desc>mm_xp2_legends_desc</Desc>
		<NTag>25%</NTag>
		<Flag>BOOK</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.7</ChallengeValue>		
		<ModEffect>
			<StatusRef>xp2_legends</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_bubble_name</ModName>
		<RefName>mm_xp2_bubble</RefName>		
		<id>582</id>
		<Desc>mm_xp2_bubble_desc</Desc>
		<NTag>50%</NTag>
		<NTag>30</NTag>
		<NTag>50</NTag>
		<NTag>20</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_bubblearmor</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_grandmaster_name</ModName>
		<RefName>mm_xp2_grandmaster</RefName>		
		<id>583</id>
		<Desc>mm_xp2_grandmaster_desc</Desc>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		<Flag>ONLY2HMELEE</Flag>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_thewolf_name</ModName>
		<RefName>mm_xp2_thewolf</RefName>		
		<id>584</id>
		<Desc>mm_xp2_thewolf_desc</Desc>
		<NTag>+6%</NTag>
		<NTag>+2%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_thewolf</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_manaburn_name</ModName>
		<RefName>mm_xp2_manaburn</RefName>
		<id>585</id>
		<Prefix>1</Prefix>
		<NTag>+20%</NTag>
		<NTag>3</NTag>
		<Desc>mm_xp2_manaburn_desc</Desc>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_manaburn</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_scholar_name</ModName>
		<RefName>mm_xp2_scholar</RefName>
		<id>586</id>
		<Desc>mm_xp2_scholar_desc</Desc>
		<Prefix>1</Prefix>
		<NTag>1</NTag>
		<Flag>BOOK</Flag>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>		
		<ModEffect>
			<StatusRef>xp2_scholar</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_coolfrog_name</ModName>
		<RefName>mm_xp2_coolfrog</RefName>
		<id>587</id>
		<Desc>mm_xp2_coolfrog_desc</Desc>
		<Prefix>1</Prefix>
		<NTag>35%</NTag>
		<NTag>30</NTag>
		<EquipmentSlot>ARMOR</EquipmentSlot>
		<ChallengeValue>1.5</ChallengeValue>		
		<ModEffect>
			<StatusRef>xp2_coolfrog</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_battlemage_name</ModName>
		<RefName>mm_xp2_battlemage</RefName>		
		<id>588</id>
		<Desc>mm_xp2_battlemage_desc</Desc>
		<NTag>15%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<ChallengeValue>1.3</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_battlemage</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_hydrating_name</ModName>
		<RefName>mm_xp2_hydrating</RefName>		
		<id>589</id>
		<Desc>mm_xp2_hydrating_desc</Desc>
		<NTag>+15%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.0</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_hydrating</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<ModName>mm_xp2_dragons_name</ModName>
		<RefName>mm_xp2_dragons</RefName>		
		<id>590</id>
		<Desc>mm_xp2_dragons_desc</Desc>
		<NTag>5%</NTag>
		<NTag>+10%</NTag>
		<EquipmentSlot>ANY</EquipmentSlot>
		<ChallengeValue>1.6</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_dragons</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<ModName>mm_xp2_explosions_name</ModName>
		<RefName>mm_xp2_explosions</RefName>		
		<id>591</id>
		<Desc>mm_xp2_explosions_desc</Desc>
		<NTag>30%</NTag>
		<EquipmentSlot>ACCESSORY</EquipmentSlot>
		<ChallengeValue>1.4</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_explosions</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mm_xp2_arcane_name</ModName>
		<RefName>mm_xp2_arcane</RefName>		
		<id>592</id>
		<Desc>mm_xp2_arcane_desc</Desc>
		<NTag>25%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>OFFHAND</EquipmentSlot>
		<Flag>QUIVER</Flag>
		<ChallengeValue>1.4</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_arcane</StatusRef>
		</ModEffect>
	</MAGICMOD>		

	<MAGICMOD>
		<ModName>mm_xp2_nullifying_name</ModName>
		<RefName>mm_xp2_nullifying</RefName>		
		<id>593</id>
		<Desc>mm_xp2_nullifying_desc</Desc>
		<NTag>50%</NTag>
		<Prefix>1</Prefix>
		<EquipmentSlot>WEAPON</EquipmentSlot>
		<Flag>ONLY2HMELEE</Flag>
		<ChallengeValue>1.2</ChallengeValue>
		<ModEffect>
			<StatusRef>xp2_nullifying</StatusRef>
		</ModEffect>
	</MAGICMOD>	

	<MAGICMOD>
		<RefName>mm_budokatouch1</RefName>
		<id>594</id>
		<Desc>mm_budokatouch1_desc</Desc>
		<NTag>10%</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>physpen10</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_budokatouch2</RefName>
		<id>595</id>
		<Desc>mm_budokatouch1_desc</Desc>
		<NTag>15%</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>physpen15</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_budokatouch3</RefName>
		<id>596</id>
		<Desc>mm_budokatouch1_desc</Desc>
		<NTag>20%</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>physpen20</StatusRef>
		</ModEffect>
	</MAGICMOD>

	<MAGICMOD>
		<RefName>mm_budokatouch4</RefName>
		<id>597</id>
		<Desc>mm_budokatouch1_desc</Desc>
		<NTag>25%</NTag>
		<NoNameChange>1</NoNameChange>
		<ChallengeValue>999</ChallengeValue>		
		<ModEffect>
			<StatusRef>physpen25</StatusRef>
		</ModEffect>
	</MAGICMOD>
</DOCUMENT>