Retro Aesthetics, Modern Sensibility

Impact Gameworks draws from the beautiful art and sound of classic games, while seeking to elevate and innovate gameplay to modern standards. We believe in not just re-creating elements of games we played growing up, but building on them.

Strategic Gameplay and Accessibility

We strive to create games that favor deep, tactical gameplay, creative thinking, and interesting decision-making. At the same time, we want our titles to be enjoyable by all gamers of all ages, from casual to hardcore.

Meet the Developer: Andrew Aversa

Andrew is the programmer, designer, and audio wizard behind Impact Gameworks. His passion for games began with the Super Nintendo and extended through his career as a video game composer writing for titles like Soulcalibur V, Monkey Island 2 SE, and ReCore. He works with a group of talented pixel artists to bring his vision for new titles to life.

About Us

Impact Gameworks was founded in 2016 by Andrew Aversa to fulfill a lifelong dream of creating games. Our first title, Tangledeep, started as nothing more than a learning experience in Unity but soon evolved into a full-time project. After a successful Kickstarter in March 2017, Tangledeep was Greenlit by the Steam community and is slated for an Early Access launch in July 2017, followed by a final release in November 2017.